FortressCraft Evolved

FortressCraft Evolved

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steveman0's MS Access Port
   
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67.347 KB
12 Jul, 2016 @ 10:20pm
18 Jan, 2019 @ 4:31am
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steveman0's MS Access Port

In 1 collection by steveman0
steveman0's Mass Storage Logistics
6 items
Description
Need a few more bars but they're buried somewhere in mass storage? Want to quickly dump some uneeded valuables? Have an unusual item but don't know where to find it? The Mass Storage Access Port simplifies organization within the mass storage system. At just 50 power per item transfer you can instantly exchange items from your inventory to and from a connected mass storage system.

Switch between withdraw and deposit mode quickly and easily and scroll through all available items to deposit. Shift and Control enable fast and convenient depositing or withdrawing of whatever quantity you need.

Need a specific item? Press E to enter text seach mode where you can type in the item you're looking for. The access port will jump to the closest match to you entry.
44 Comments
isochronous 10 Feb, 2020 @ 7:46am 
Man, if I had a dollar for every "works on my box!" I've heard or said myself over the years...

Fair enough. It's not a big deal anyway.
steveman0  [author] 9 Feb, 2020 @ 6:44pm 
Don't know what to tell you. The clicks are atomic operations. If you have the power it should just work. The code for this hasn't changed in years.
isochronous 8 Feb, 2020 @ 10:30am 
Regarding the power thing, I'm not an idiot, man. It has full power, and I'm not clicking stacks. I can open the access panel, see it's got full power, then quickly and repeatedly ctrl-click one item to take out one at a time, and it'll still give me a "not enough power" error if I click fast enough. That's after taking out like 3 individual items.
steveman0  [author] 8 Feb, 2020 @ 7:39am 
The UI is using a very old library that may be conflicting with more recent additions to the main game library. I'd probably need to migrate to that to fully resolve it. As long as it isn't completely broken I probably don't have time to consider that however.

Clicking a big stack will quickly drain the entire power buffer. Depending on how you are powering it, you may actually be hitting the limit if you're not paying attention to your power source. If you need to move that much through it, best to attach to a MK4 PSB.

I don't do anything specific with the hotbar so odds are it's your other mod.
isochronous 7 Feb, 2020 @ 1:04pm 
Finally, things I pull out via the access port sometimes replace items on my hotbar... usually not much of a problem, but when it overwrites one or more of my aesthetic blocks that aren't actually in my inventory, it's a bit more of a pain, as then I've got to figure out what got overwritten, manually craft them, and reassign them every time it happens. I've yet to figure out a pattern to this, though, and it could be due to an interaction with the "extra hotbar" mod. I'd disable it to test, but I don't really want to lose my extra hotbar setup. I'm sure I can figure out how to back up those settings to test if you'd find it helpful, though.
isochronous 7 Feb, 2020 @ 1:03pm 
This is really useful, but I'm having a few small issues with it. One is that frequently, the first time I access an access port, the UI that opens up is halfway off the right side of the screen. Escaping out and re-opening it fixes the issue. Not a big problem, but I figured I'd mention it.

Occasionally I'll also get "not enough power!" errors when there is DEFINITELY enough power available. This is almost always when clicking on multiple items quickly in succession. I've gotten to where I click very slowly and deliberately when interacting with the access port.

steveman0  [author] 23 Jun, 2019 @ 7:35am 
Vici's mod is known to manipulate the mass storage system in a way that does not follow modding conventions. My port will not be compatible with it.
Dexy 23 Jun, 2019 @ 5:27am 
Ok, It's caused by Vicis Mod
https://gtm.steamproxy.vip/app/254200/discussions/1/364039531222189882/?ctp=6

But I don't know why
Dexy 23 Jun, 2019 @ 5:06am 
TomasVaner 9 Feb, 2018 @ 5:55am 
Oh, never mind. It was MK3 battery ;)