Portal 2

Portal 2

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Description
[Very first chamber]
Turrets, timing, cubes, gels...what else you need...? :)

V1.1 Fixed bugs, thanks Teaf for spotting them!

V1.2 Fixed bugs, thanks goes to Teaf, again for pointing them out!
Hopefully there are no more bugs :/
PS: I hate error #16 :S
9 Comments
0xDEFACED  [author] 13 May, 2012 @ 5:02pm 
@Wrathundu
I'm glad you liked it, i am trying to answer your issues in order:
* the turrent tripping is deliberate, i wanted to have multiple solutions for that one - up to the player which one they use
* if you step on the plate near to its 'back' (compared against the launching firection) it is possible to get stuck on the angled panel. This is deliberate, as that panel serving 2 purposes:
1. variable - its up to the player to figure out which one they need
2. prevents some issues with the faithplate

*If you have no idea which button does what, take a look at their sympol: they give you a visual cue what button is linked together with what (both the button and the item has the same symbol near it) - this is why its a puzzle : take your surrounding into account, and then act. :)
Wrathundu 13 May, 2012 @ 1:44pm 
*Made one incorrect statement below. I went back and checked; it is not possible to get stuck where the cube was recovered.
Wrathundu 13 May, 2012 @ 1:26pm 
It is possible to kill the turret by coxing it to track you and tilt to an angle where it can be knocked over by the cleaning gel/water. Doing so is difficult, as I have only managed to do so once. Also I'm not sure if this is deliberate or not, but at particular angles of stepping on the faith plate you will get deflected by the angled platform above. It is also possible to get stuck where a cube was recovered (near speed gel). Overall, it was a decent map; although, at times I had literally no idea what a particular button would do (e.g. hanging off a wall with a timer) and would have to blindly retract back through the puzzle to find what had changed and if I needed to do something along the way. The best aspect and the thing I enjoyed the most was the area with the turret/cleaning gel/faith plate, since it had a nice "a ha moment" when I rather slowly realized that I needed to use the topmost angled platform and time the faith plate jump while the blue gel was still on the floor.
0xDEFACED  [author] 12 May, 2012 @ 12:31pm 
@Troy McClure.j2
That must be an engine issue, at least i dont see how i could help it :/
0xDEFACED  [author] 12 May, 2012 @ 12:30pm 
Strange, ive played this map many times, and it _never_ happened, that the water would kill the turret... anyways, that part gonna stay the way it is now
Troy McClure 12 May, 2012 @ 12:25pm 
Was your reply to me? Because if it was, you misunderstood what my problem was. I wasn't stuck as in I didn't know where to go...I was stuck as in I COULD NOT MOVE. The panel, when it closed, clipped through me and made me get stuck in the wall. I managed to do it twice.
0xDEFACED  [author] 12 May, 2012 @ 12:20pm 
That is part of the challenge, i could take it out, but thats part of the puzzle to be solved (goo is placed next to faith plate for suidical pleasure)
I can assure you, if done right, you can get in and out :) Don't give up! :)
Teaf 12 May, 2012 @ 12:19pm 
Still buggy, see: http://youtu.be/FF4igYH_C60

You can also see the other side when I zoom in is a portalable wall, so would need to change that also. I disabled the sound to save on file size, but when I was laying the blue goo I heard a turret die - which was the one that is under the water, it will sometimes just randomly die from the water falling on its head.
Troy McClure 12 May, 2012 @ 12:13pm 
I actually managed to get stuck LITERALLY. It involved the angled panel that's activated by the timed button that opens up into the chamber with the turret. I stood in the little entry way JUST out of sight of the turret to plan what to do next. When the angled panel closed back up, it clipped through me without pushing me out, so I couldn't move anymore. Can you maybe make that panel sit above the doorway instead of on the floor? I wonder if that would avoid the clipping. Or maybe I just managed found myself in a very rare situation. :)