Portal 2

Portal 2

188 ratings
Deja vu
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
18.931 MB
11 May, 2012 @ 11:48am
1 Change Note ( view )

Subscribe to download
Deja vu

Description
These test chambers were designed to understand whether testsubjects became confused if they had to solve the same chamber over and over again.
The test results were highly informative; they did not.
12 Comments
z34chris 2 Jun, 2019 @ 6:14pm 
very good! i like the ambience and the grittiness as the maps progress. will there be more?
wildgoosespeeder 17 Sep, 2015 @ 3:42pm 
Nice tests. I wish there were some musical tracks, kind of like the musical tracks found before waking up GLaDOS during the testing tracks that Wheatley wanted the player to go through. Each time when the familiar testing track gets harder and harder, the music goes from eerie to lulliby type music (before seeing destroyed GLaDOS) and then dramatic reveal (seeing destroyed GLaDOS for the first time).
Prototype 3 Aug, 2013 @ 5:01am 
Nice visuals, the puzzles were fairly easy. The map didn't lag for me.
Leo 25 Nov, 2012 @ 12:37pm 
funny start camera deja vu ^^
and awesome lightning in the third room. Loved it!
The Sojourner 25 Oct, 2012 @ 3:56pm 
The map wasn't excessively laggy for me. I've seen worse.

@BEARD!, you are most likely correct, that the global_pti_ents and the link to it (@relay_pti_end IIRC) is missing in the map. It won't end!

Regarding the map design itself, remember these words from Cave Johnson, founder and CEO of Aperture Science: "Ramps are expensive!" The player can solve all the variations of this test without the ramp (nearby the door), so you might as well save Aperture some money and remove it.

Besides the visuals, I appreciate the soundscapes! Too few mapmakers take the time to think about which soundscapes would fit their map.
mpent 29 Sep, 2012 @ 2:14pm 
Fantastic map, loved the puzzles and visual design. Didn't get laggy even with my rather low end PC. The end bugs out though, the map does not really end.
Mr.Johno 7 Sep, 2012 @ 10:41pm 
Very nice map. i have a good PC so lag was no issue.

I like the visuals a lot. please check out my maps
Mohock 17 Jun, 2012 @ 5:56am 
amazing map, thank you!
David 9 Jun, 2012 @ 11:14am 
I'm glad to see that the map wasn't as laggy as it was then I played on TWP (although it still seems to be a problem for some players, judging by the comments). At the end, you might want to add a trigger to display the vote UI (something to do with global_pti_ents from what I recall).
[TBR] OranjeHazelnoot [GER] 18 May, 2012 @ 1:51pm 
Gets laggy in the last part. Also the map ends just in a dark place with no ending...but the puzzles are nice.