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Castaway Island (Tracy's Escape)
   
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659.966 MB
29 May, 2016 @ 12:08am
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Castaway Island (Tracy's Escape)

Description
My first completed RPG Maker Game. It takes about 2-3 hours to complete on average.
The femme fatal fire mage "Tracy" gets shipwrecked on the shores of castaway island and must find a way to escape its hostile shores before she goes crazy or starves to death.
She will need all the help she can get as she must challenge the island shores, the reef maze, vengeful ghosts, hostile sea creatures, and a sunken wreck to name a few.
There are achievements and unlockables (Souveniers) to find during the adventure as well. The game wraps up in a Hall of Heroes where you can see your collection and achievements to see if you obtained true "Hero" status!

I tried to put a lot of FUN into this game which is kind of my personal style with all my game projects so let me know what you think of it so I can improve what needs improving and most of all enjoy it! That's what I made it for.

You may have seen my other submissions which were mainly tileset mods for sharing. This is a game using the provided tilesets from RPG Maker. I made the game before I got into editing stuff, but it may be a great way to see how various events and available plugins work!

Popular Discussions View All (1)
4
6 May, 2017 @ 11:37pm
Hope you are enjoying the game!
Iguana Guy
4 Comments
Iguana Guy  [author] 28 Jun, 2018 @ 10:21pm 
Source of Mist - I appreciate the feedback for my game. If you noticed - I made this game some time ago and have had several downloads but fewer reviews than expected. To read what you put down encourages me for sure! I want to do a full blown reboot of this little game sometime and use what I know about MV now to improve the graphics and eventing process a bit more. Without going into spoliers - Yes the end area was a fun finale I decided to add. Everything nowadays has its panel of judges so I thought my game should be no exception.
As a game maker, I would encourage you to take a look at the event setups to see how it works. I did this all before knowing how to use plugins heavily and no edited tilesets. But if all you do is play it as a game, I certainly will be happy to know it gave someone some fun filled hours.
Source of the Mist 28 Jun, 2018 @ 10:02pm 
(Part Two)
I also enjoyed the hidden areas -- if it were not for the "hints" area, I might have missed them! I still haven't found all of the secrets you put into the game! Probably for a new play through :D

The end area is fantastic -- reminds me of those old style games (90's PC games like Treasure Cove or Treasure Math Storm akin to the Learning Company stuff). That display trophies of achievements, etc.

Overall great job! Thank you so much for taking the time to share this with us newbies. Inspiring to say the least!

The map design was also amazing if I might add -- really enjoyed the feeling of freedom and achievement when the final nail goes into the raft! :)
(End Wall of Text ^_^)
Source of the Mist 28 Jun, 2018 @ 10:01pm 
(Part One) My feedback apparently is too long (over 1000 character limit) so I will have it in two parts lol! Prepare for epic walls of text! :D

Wow, I just wanted to say that I just beat the game you provided and really enjoyed it! I love the humor towards the end with the banter of the "committee" (don't want to spoil it for others who stumble upon your game!)

I also liked how you could change your outfits during the experience. That made it interesting and fun!

I think it was neat how you also had the underwater area -- the bluish glow on key areas made it easier to navigate the dark corridors.

I enjoyed how there is this one pit underwater in which if you fall, you are ambushed. What I enjoyed most is how that area also has a "reward." I love how there are also items that can help remedy the "debuffs" that they inflict. Very nice touch!

(Part Two Inbound)
FleshToDust 7 May, 2018 @ 6:15pm 
Who is this tracy you speak of!
*finds out*