Space Engineers

Space Engineers

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GSFTech2-5
   
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Type: Mod
Mod category: Block, Production, Other
File Size
Posted
Updated
258.853 MB
26 May, 2016 @ 9:27pm
6 Aug, 2017 @ 11:42am
40 Change Notes ( view )

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GSFTech2-5

Description
This mod add's a Tech increase variation to vanilla blocks by intrudicing an expensive custom component in order to step up to the next level. Each tech level at least doubles performance of the previous tech level. It is intended to provide a more vanilla feel by using mostly vanilla blocks to scale up performance but keeping weight down by adding an expensive counterpart to simulate miniturization and at the same time increasing performance.

I've incorperated some other mods into this as well with permission from the original authors.

I also ported in armored thruster models and icons from the tiered superpack to balance them in-line with my techs:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=642589539

Kaldaryn Late game ore. I only used the planet and ore from this mod to add a special ingot for my High tech parts
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=667133889

Double sided upgrade modules original mod can be found here:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=470459637

Encased Gyroscope mod cna be found here:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=340933439

Tech levels work as follows unless noted otherwise. These may get rebalanced soon after feedback is recieved.
Tech 2 x2 vanilla blocks, adds 500 superconductors and double mats over vanilla
Tech 3 x4 vanilla blocks, adds 500 superconductors and 20 high tech computer components
Tech 4 x8 vanilla blocks, adds 500 superconductors and 40 high tech computer components
Tech 5 x16 vanilla blocks, adds 500 superconductors and 80 high tech computer components

Upgrade blocks have been tweaked to clear out refineries faster they are on a x4 multiplier now as in Vanilla x0.5, x2, x8, x32, x128.

This adds the following:
Production upgrade blocks vanilla to Tech 5 single and double sided
Power efficiency blocks vanilla to Tech 3 single and double sided
Material efficiency blocks Vanilla to Tech 3 single and double sided

Small and Large Jump drives vanilla to Tech 5

Small and large Gyroscope vanilla to Tech 5

Small and Large +50% Encased gyroscope uo to Tech 5, Thank you Kookas for letting me use the model.

Small and Large Mass blocks up to Tech 5

Small and large small/large reactors output doubled up to tech 5

Small and Large small/large thrusters output doubled up to Tech 5

small and large oxygen generator up to Tech 3

small and large oxygen and hydrogen tanks up to tech 3
11 Comments
Neimoh  [author] 6 Apr, 2019 @ 9:29am 
I've abandoned this mod.
Darkfyre 5 Apr, 2019 @ 6:05pm 
@[GSF] Neimoh The Advanced Refinery is pulling in Gold Ingot like an ore, but when it tries to process it, the refinery obviously stalls and halts all further ore processing.
Darkfyre 16 Mar, 2019 @ 4:38pm 
@Runen Each of the end game ores have a corresponding planet or moon available for server admins to spawn in game.
Runen 25 Jun, 2017 @ 1:14pm 
Have been enjoying the MOD and the server i dabbled on, but was woundering is the ore possible to be found in a custom game or only on your server?
Neimoh  [author] 30 May, 2016 @ 8:50pm 
I found the offending code allowing these to come online with just steel, my critical component was set wrong. I though it was for placement but it's actually the online point. These should work as intended now. My members are calling for higher bonuses so I'll most likely be adding up to tech 10 throughout this week.
Mojo 28 May, 2016 @ 6:06pm 
@Neimoh the Vanilla modules do the same, so it may be something Keen will have to change in the code.
Neimoh  [author] 28 May, 2016 @ 3:57pm 
I just had a bug reported that the upgrade modules are coming online with just the minimum steel requirement. I'm looking into how to raise the actual block online setting. I'm haven't deciphered that part of the configs out yet so any pointers on where to look for that migh speed it up.
Celebrin 28 May, 2016 @ 3:46pm 
Sounds awesome, Will test this out for sure =)
Mojo 27 May, 2016 @ 12:18pm 
cool.
Neimoh  [author] 27 May, 2016 @ 12:14pm 
I scaled them up +50% from kookas original. Sorry it was a hasty upload last night trying to get it online for my server after porting it over and rebalancing from my mk1 to 10 tiered version. So I didn't have time for a description at the time.