Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
The video should show a pretty good example on Ministry. That big wall upstairs is impenetrable, but the the edges of that wall are, since there's less material there.
One small fact that alot of players don't know is that you can shoot through the corners and edges of walls that you otherwise can't shoot through.
This has happened to me and I thought I was maybe showing the enemy my arm/leg and that's why I was shot but if they used the same method you've mentioned above and as you state 'you otherwise can't shoot through'. How was it done? :S