Portal 2

Portal 2

27 ratings
Spooky Action at a Distance
   
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7.516 MB
9 May, 2012 @ 6:46pm
2 Jun, 2012 @ 7:13pm
5 Change Notes ( view )

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Spooky Action at a Distance

Description
If the cubes and buttons are your foe, perhaps looking up will help you down below.

v1.5
Added "training" room, to try to make one helpful element more obvious.

v1.4
Changed ceiling tile pattern again.
4 Comments
Mr.Johno 9 Aug, 2012 @ 9:10pm 
Grate map (get it?).

I don't know if you could make the exit platform wider or not, but it is quite scary being up there. I really did enjoy this map, and it had me thinking for a minute for the final move.
David 3 Jun, 2012 @ 3:41am 
Yeah, that's what I meant. Maybe Valve needs to add func_vphysics_clip entities to the grates!
✨Iris✨  [author] 2 Jun, 2012 @ 6:12pm 
Do you mean funneling the cubes through the gratings on the walls? That's a bug with Portal 2, but it doesn't let you do anything you can't do anyway. There are portalable surfaces on the ceiling that let you accomplish the same thing.
David 2 Jun, 2012 @ 2:53am 
Was I supposed to be able to funnel the cubes above the grating? Nice title, by the way; I appreciated the quote.