Portal 2

Portal 2

120 ratings
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7.481 MB
9 May, 2012 @ 1:29pm
9 May, 2012 @ 2:52pm
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Description
Look for the secrets, prepare for a tough ending!
11 Comments
Feuver 8 Jul, 2012 @ 7:48pm 
You need to put light in the tunnel area to reach the cubes so that players can notice the portal-able wall.
smHatter 13 Jun, 2012 @ 4:17am 
More light, less buttons.
Egon 20 May, 2012 @ 11:05pm 
FFS, MOAR LIGHT!!
And I suggest add indicators to tell people where is last white wall.
[GM] HellJack 19 May, 2012 @ 2:00pm 
For the life of me, I just can't figure out this Chamber.
Lamppa 14 May, 2012 @ 10:10am 
The one cube down in the acid was pointless, the time puzzle was rather challenging (nothing people couldn't handle). The stairs were a pointless addition and the room where your supposed to pop the portal into is rather hard to see. Worth playing though!
Maxwell 14 May, 2012 @ 8:37am 
Needs a lot more light, and the fourth faith plate could use some tweaking -- it seems to send your right into the acid unless you manually direct your fall. Really, there's no reason for the acid at all. People need to adjust to the fact that you can't place save points in custom levels. We can't have all these unneeded hazards when the result of dying is that the player has to start from the beginning.
mion 00 13 May, 2012 @ 12:26pm 
I confirm Nagrom's problems: I didn't need the cube to paint.. Also the first time I got at the cube I couldn't find a way out because I couldn't see the white panel near the cube..
Momo 13 May, 2012 @ 10:25am 
It took me 4 faith plate jumps to realize it was the vantage point I gained.
The ending faith plate into portal was extremely close and was hard to execute.
You might want to look into making less things dependent on button presses, like the output pannels for the gel to run onto the stairs. I didn't see any reason to have that be on a button.

Thank you for publishing your map, I hope you can continue to learn and make better maps in the future! Please remember to review every map you play to help make Portal 2 maps better!
Momo 13 May, 2012 @ 10:25am 
Alright trying again(glitch before wasn't your fault btw). If I really wanted to I could do all the gel spreading I want without the cube by standing on the button then placing the second portal.
In my opinion the map is a little large, using the in game editor its very easy to make things larger than intended. This map is a good normal size but you could probably make it smaller if you wanted.
I would try and replace the stairs with a ramp, its easier for players to see what it is intended for.
(char limit)
Momo 13 May, 2012 @ 10:00am 
I'll be typing up feedback while I play. First thoughts, more lighting would really help, with all the black walls tests almost always feel to dark.
Weird, I died jumping off the faith plate into a portal coming out perpendicular to the door(top panel to the right of the door). I'm not sure what kind of bug caused it.
Definitely lighting on the cube, just on a whim I decided to try and portal the panel behind it which looked black and it worked. I thought the cube was a dead end jump.
I just accientally hit a quickload glitch, I have to close Portal but I'll post another comment after I've finished.