Portal 2

Portal 2

135 ratings
Optimising Efficiency
   
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Optimising Efficiency

Description
There isn't alot of space or moonrock left, or just the grey tiles are cheaper (But lasers are a dime a dozen).

Made for optimal range and ease of viewing.

Hope you're not claustrophobic.

Be efficient, enjoy!

For those having trouble
Walkthrough: http://www.youtube.com/watch?v=ogNqd0cp9Kw&feature=youtu.be

Changelog 11/05/12
Added headroom.
Adjusted lower floor timer.
Swapped buttons for delay.
Limited area and closed off sections.
Added cube dropper.

Changelog 12/05/12
Lighting improved
Alignments made
Clearer viewing
Multi-button addition

Changelog 14/05/12
Fixed section skip exploit

Changelog 15/05/12
Added more lightbridges
12 Comments
Izzz 16 Jan, 2013 @ 10:26am 
map is nice, but you need to do something about save ceckpoints , i died at the end ( my mistake) drowning.... and then i had to do the map from the begining ( verry anoying...had to use noclip )
Ravenmorke 22 Aug, 2012 @ 4:00pm 
Wow, really a nice chamber, I have a lot of fun! ;)
If you want get a look to my map, but it's only for hard ones! ;)
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=77292983
Mr.Johno 10 Aug, 2012 @ 9:08pm 
Cheers for getting back to me. would you mind giving me feedback on one of my maps?
Lewi5000  [author] 10 Aug, 2012 @ 1:32pm 
Thanks Johno! Your feedback is much appreciated! I realise this problem :/ But can't really see a way around it without ruining the aesthetics of the map, Cheers!
Mr.Johno 10 Aug, 2012 @ 6:22am 
Yeah the last shot visability is pretty poor, but its a small price to pay for such a well thought out map
Lewi5000  [author] 15 May, 2012 @ 6:20am 
Thanks again for your feedback! I realise about the vision issue and I can't think of a direct fix right now, but I'll ponder it some more if I think its ruining the map
zivi7 15 May, 2012 @ 5:03am 
Good job with the lights, everything is visible much better now. It's a bit tough to spot the bridges for the very last move due to several layers of grating, but I wouldn't know what to change about that! Very nice.
Lewi5000  [author] 15 May, 2012 @ 2:15am 
Thanks for your feedback and walkthrough! :D
KennKong 14 May, 2012 @ 4:42pm 
I appreciate the desire for a compact layout, but seeing the end of the lightbridge through all the visual clutter was a little tough. It's still a very nice little map that I enjoyed playing. Here's my playthrough: http://youtu.be/ogNqd0cp9Kw
Lewi5000  [author] 14 May, 2012 @ 12:53pm 
This has error has been subsequently fixed, thanks for your feedback!