Don't Starve Together

Don't Starve Together

57 ratings
Craftable Turfs
   
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10.398 KB
15 May, 2016 @ 5:45am
15 May, 2016 @ 5:55am
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Craftable Turfs

Description
This is a simple mod that will allow players to craft the game's naturally occurring turf items, adding them to the Structures crafting tab and making all of those items renewable.

The recipes are intentionally somewhat expensive, but by default it is possible to craft four turf items with a single action using slightly fewer resources than it would take to craft them one at a time; the ability to craft in bulk can be disabled in the mod's configuration. If bulk crafting is enabled, you can also configure the order in which the single and bulk recipes will be added to the list: either in pairs, like single grass turf, bulk grass turf, single forest turf, bulk forest turf, etc.; or simply all singles first, all bulk second.

This mod does not add any new items to the game or alter any existing ones. No new turfs, no working spider creep or ruins turf. Don't ask.

Much appreciation to DarkXero on the Klei Official Forums for help with making single and bulk versions of the recipes play nice together.

Single yield recipes (requires Science Machine to prototype):

Grass Turf: Cut Grass x10, Manure x2
Forest Turf: Cut Grass x8, Manure x2, Pine Cone x2
Deciduous Turf: Cut Grass x8, Manure x2, Birchnut x2
Savanna Turf: Cut Grass x12
Marsh Turf: Rot x5, Manure x2, Cut Reeds x3
Rocky Turf: Rocks x10
Sandy Turf: Rocks x8, Nitre x2
Slimey Turf: Cut Grass x8, Guano x2, Rot x2
Mud Turf: Rocks x8, Guano x2
Blue Fungal Turf: Blue Cap x3, Guano x3, Rot x2
Red Fungal Turf: Red Cap x3, Guano x3, Rot x2
Green Fungal Turf: Green Cap x3, Guano x3, Rot x2
Guano Turf: Guano x5, Manure x3
Cave Rock Turf: Rocks x6, Flint x4

Bulk yield recipes (makes four each, requires Alchemy Engine to prototype):

Grass Turf: Cut Grass x35, Manure x5
Forest Turf: Cut Grass x30, Manure x5, Pine Cone x5
Deciduous Turf: Cut Grass x30, Manure x5, Birchnut x5
Savanna Turf: Cut Grass x40
Marsh Turf: Rot x18, Manure x7, Cut Reeds x9
Rocky Turf: Rocks x34
Sandy Turf: Rocks x29, Nitre x5
Slimey Turf: Cut Grass x30, Guano x5, Rot x5
Mud Turf: Rocks x29, Guano x5
Blue Fungal Turf: Blue Cap x9, Guano x7, Rot x8
Red Fungal Turf: Red Cap x9, Guano x7, Rot x8
Green Fungal Turf: Green Cap x9, Guano x7, Rot x8
Guano Turf: Guano x16, Manure x8
Cave Rock Turf: Rocks x20, Flint x14

Disclaimer: I'm not responsible for any feelings of nausea or bewilderment caused by bad or obscure jokes or references in recipe descriptions. You've been warned.
14 Comments
Gronal_Bar 14 Dec, 2022 @ 4:20pm 
This mod is technically vanilla, only making the recipies different:
there's a terra firma station you can create and prototype at, you get the blueprint for it in archives when it's activated.
NIGHTMARE FUEL FAN 29 Apr, 2020 @ 3:18am 
hey hello, i would like to know how you made this mod i am interested into making one simular .

Little Schemer 31 Jul, 2019 @ 5:31pm 
great mod, works perfectfly
NooBy柳月櫻 10 Mar, 2019 @ 5:45am 
Hope to have a setting only for bulk turf
Faintly Macabre  [author] 28 Jul, 2018 @ 12:13am 
@KNIGHT Covering the entire map isn't the purpose for which I put this together, so that's fine.
NOGARD 27 Jul, 2018 @ 4:34pm 
Too expensive! Just imagine you are covering the whole map.
Paçoca 9 Apr, 2018 @ 1:55pm 
thank you so Much :)
DarkSlayerEX 19 Jun, 2017 @ 12:02pm 
I had made a personal modification to this mod, moving your recipes into it's own "turfs" tab, so that the structures tab wasn't flooded with all of the turfs.
This led me to wonder if you had considered moving the vanilla turfs, as well as your own into a dedicated turfs tab.
裴卿煜 19 Jun, 2017 @ 10:58am 
good!!!
smoKe 16 Apr, 2017 @ 12:55pm 
can't you create easy, medium, and hard levels for crafting turfs?