Arma 3
35 ratings
SP/COOP2 Red Neck Redemption BY GORLE
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry, Vehicles
Scenario Map: Stratis
Tags: Tag Review
File Size
Posted
Updated
41.219 KB
1 May, 2016 @ 4:09am
2 May, 2016 @ 7:21am
2 Change Notes ( view )

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SP/COOP2 Red Neck Redemption BY GORLE

Description
You and your brother/cousin's moonshine was stolen!
It's your sworn duty as an American patriot, to bring justice and hot lead to the damn terrorists!

Kill 'em all, let God sort 'em out!


Feel free to post reviews, thoughts or bug-reports in the comments.

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Players: 1-2
Multiplayer mode: COOP/Singleplayer
Respawn: On corpse (60 sec. delay)
Difficulty: Easy/Medium
Required Mods/DLC's: None
Time: 15-30 min

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Q&A:

Q: I can't find the scenario in the Multiplayer menu. How do I play it?
A: This is a common error in Arma 3. to see the costum/Workshop scenarios, first lanuch a costum/Workshop Singleplayer game. Exit it and go back to the Multiplayer menu. All your costum/Workshop scenarios should be visible now.

Q: Friends can't join my server, when I try to host a scenario. How do we play online?
A: Use Virutal Networking Software (Hamachi is free and easy to use) to host/join the scenario as a "faked LAN" connection.
20 Comments
Stranger Danger  [author] 13 May, 2020 @ 9:42am 
@GangstAnthony That was a beautiful review. It's good to see that my genius work of drama doesn't go uncreditet.
GangstAnthony 11 May, 2020 @ 5:03pm 
Red neck redemption is a short mission by indie producer Stranger Danger. The driving force of the argument is revenge. Some people might consider it a cliche, but what they fail to see is that it lays down the foundation for a subtle cultural socio-economic critic to rural North American values and colectives, which still hold nowadays. Character writing is stereotypical but necessary, and helps a lot to place yourself on the society our heroes are forced to live in. Emotional dialogues are scarce but intense, and they convey feelings in a very direct way, making catharsis a very probable outcome in the course of action.
GangstAnthony 11 May, 2020 @ 5:03pm 
The story development is thorough and well thought. It starts with a loss, escalates quickly to discover a mid-story plottwist and ends with a sour win as the protagonists win something, perhaps more valuable than what they were looking for, but they fail to meet their expectations and main objective, giving the player a complex feeling of loss even though actions went in their favour. Technically speaking, the mission respects the aristotelian rule of tragedies; Unity of action, time and space, honouring the classics, showing respect for greek theatr. In conclusion, Red Neck Redemption is living proof that with ambition and a right direction low budget can turn into an instant cult classic. 9,25/10, would review again.
Figglezworth 30 Mar, 2020 @ 9:22pm 
My favourite mission
Stranger Danger  [author] 17 Feb, 2017 @ 2:46am 
Glad you guys liked it ^^
Devastant 16 Feb, 2017 @ 7:10pm 
I just listened to my friends playing this misson over our Discord, and it was one of the funniest things I have heard.

Would listen and nearly piss my pants laughing again!. 11/10
Carnifex 16 Feb, 2017 @ 7:08pm 
When you play this mission with a southerner makes it all the better.
StigGaming 16 Feb, 2017 @ 7:07pm 
meth-head/10 would drive the meth-mobile back to the Freedom Farm again.
Stranger Danger  [author] 20 May, 2016 @ 9:38am 
@pickel2007 Cool! Thank you very much!
Leviticus 18 May, 2016 @ 10:32am 
I thought that this was another fun mission. This one is straight to the action! I was recording if you would like to check it out, click on the link below! Would love to play another one!

Redneck Redemption Gameplay