Space Engineers

Space Engineers

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[HS] CEU Crocodile Heavy Tank Destroyer [TDS]
   
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Type: Blueprint
File Size
Posted
618.214 KB
26 Apr, 2016 @ 2:59pm
1 Change Note ( view )

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[HS] CEU Crocodile Heavy Tank Destroyer [TDS]

In 1 collection by 5URG3
[HS][A] Hyperion Systems: Atmospherics Division
24 items
Description
No Mods, Survival Ready.

Turret Control Provided by Whiplash Military Industries, get the script here:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=672678005

Vehicle Details
Name: Crocodile
Class: Heavy Vehicle
Role: Tank Destroyer
Environment: Planets
Crew: 1 + 6 Marines

Details
  • Mass: 922,049Kg
  • Block Count: 462
  • Length: 50m
  • Width: 22.5m
  • Height: 20m
  • Maximum Speed: 100km/h

Weapon & Support Systems
  • AI Controlled Heavy Twin Rocket Launcher Turret
  • Pressurised Interior
  • 6 x Passenger Seat

Description
The Crocodile Heavy Tank Destroyer is a large vehicle designed to engage enemy tanks. It's Twin Rocket Launcher Turret can rip enemy ground vehicles to shreds in seconds and it's heavy armour can resist considerable enemy fire. Although extremely dangerous to other vehicles, it's turret is not designed to engage aircraft and so should be paired with it's sibling, the Caiman Heavy AA Tank.

Instructions
  • Set all blocks ownership to yourself to get the turret to attack enemies automatically
  • Use Designator to target turret manually [Toolbar 9]. Forward Arc Only.
  • Sensor and Rotor limits should prevent friendly fire.
  • This is a 900 ton tank, don't steer too hard at max speed. :D
  • Caiman Heavy AA Tank coming soon!

Notes
Auto Door and Turret Scripts by Whiplash141. You can check out his awesome work here:
http://gtm.steamproxy.vip/id/Whiplash141/myworkshopfiles/?appid=244850

LCD Script By Mmaster

Thanks to Player2k for his Ackermann Steering Script. It really helps with wheel turning angles.

Thanks to Nooby for his inspiration.

I try to make all my ships suitable for use in survival, if you use my ships and find a bug or problem, let me know.
18 Comments
Lukend 30 Mar, 2018 @ 5:52pm 
how come when i spawn the vehicle it floats and cant get it to come down and in cockpit it doesnt spin tires when its floating
Chloe_The_Clover 29 May, 2017 @ 4:00pm 
@5URG3 yeah i was using the aa version and it will absolutly destroy your command ship :steamhappy:
5URG3  [author] 29 May, 2017 @ 3:35am 
@Borkman6 No worries, hope it works out for you.
Chloe_The_Clover 29 May, 2017 @ 2:23am 
@5URG3 yeah i was sort of thinking that but sorry to bother you but also thanks
5URG3  [author] 29 May, 2017 @ 1:34am 
@borkman6 Update the programmable bock with Whiplash141's Rotor Turret Script and it should work.
Chloe_The_Clover 29 May, 2017 @ 12:51am 
hey i have been recently trying out this vehicle and i notice the turret does not work i look at the code and say "check code" and a message pops up saying there is a eror
5URG3  [author] 7 Mar, 2017 @ 8:11am 
@Mr Kurbis Update the programmable bock with Whiplash141's Rotor Turret Script and it should work.
{EXP} Sky Gaming 7 Mar, 2017 @ 6:11am 
it kan not shoot :(:steamsad:
PotentiallyDodgy 2 May, 2016 @ 2:06pm 
so i dont end up spamming this on every hyperion systems thing ever made I LOVE IT I LOVE EVERYTHING U MAKE ITS AMZING ok im done
5URG3  [author] 30 Apr, 2016 @ 10:08am 
@Lynnuxx It was, I just used it to set up the wheels, then i had to tweak it a bit. I hate wheels, give me Ion thrusters any day :D