Killing Floor 2

Killing Floor 2

28 ratings
The Dark Zone (GrindHouse)
   
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File Size
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27.369 MB
12 Mar, 2016 @ 1:27am
27 Mar, 2016 @ 2:36am
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The Dark Zone (GrindHouse)

In 1 collection by [ScrN]PooSH
The Dark Zones
2 items
Description
A remake of one of the best Quake 1 maps: DM6 - The Dark Zone. It isn't a complete replica. First, because we are playing zombie survival, not a deathmatch. Second, needed to get rid of teleporters. Third, and the most important, zeds can't do rocket-jumps :)
5 Comments
Atlaimond 27 Mar, 2016 @ 11:58am 
Then, I will try again. Thank you for the update.
[ScrN]PooSH  [author] 27 Mar, 2016 @ 2:38am 
Map updated:
- fixed missing texture in Boss spawn area
- fixed door sounds
- changed some textures
Atlaimond 19 Mar, 2016 @ 7:25am 
[ScrN]PooSH  [author] 19 Mar, 2016 @ 2:59am 
@Atlaimond
1. It is engine bug in trader path calculation. Those paths are designed for zeds only. Players can't use them.
2. Can you make a screenshot of missing texture please?
Atlaimond 16 Mar, 2016 @ 11:30pm 
It’s a good map.

I’ve found two bugs.
1, At the start point there is a tunnel on the second floor for Zeds with some rock for the players won’t able to go through it. The trader arrow went through that tunnel, although I couldn’t enter that tunnel.
2, Where the boss spawned the floor had missing texture.

Up-Voted. :upgr: