Tales of Maj'Eyal

Tales of Maj'Eyal

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Naloren Pack
   
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26 feb, 2016 @ 20:15
17 sep @ 7:14
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Naloren Pack

Beskrivning
Adds two races, one class, a new town, and a new low level dungeon. Completing a quest to explore the new dungeon unlocks purchasable perks in the town.

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Available perks (cost varies):
Reveal Exotic Weapons Mastery (must already know Combat Training; Combat Training can also be purchased as per Last Hope shops).

Gain the ability to invest in Heavy Armour Training and equip mail(heavy) armor by meeting the requirement with the highest of Constitution and Dexterity (or Strength, as usual).

Gain bonus attack and movement speeds and a chance to evade incoming damage while wearing mail(heavy) armor. These values scale with Dex and Con, respectively.

Learn (locked or unlocked) a new Psionic/Mindstar combat talent tree. Similar to Wild-Gift/Mindstar mastery, this tree also has a Psiblades sustain. Once learned, you can also pay to boost mastery (as with Mindstar mastery from Zigur).

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Psionic/Mindstar combat:

Psiblades:
Increases damage and physical power when attacking with Mindstars. When sustained, increases the damage modifiers and mind stats granted by equipped mindstars (this is an exact copy of the wild-gift/mindstar mastery psiblades talent).

Mind Thorns:
Instantly touch the mind of an adjacent foe, creating mental thorns which reduce mind save and deal mind damage each turn for a few turns.

Mind Storm:
Create a storm of psionic energy which lasts for a few turns. The storm will overheat the mind of foes in the area, causing them to burn (stacking). Allies in the area will be obscured by illusions, reducing the bonus damage of critical hits dealt to them.

Psionic Balance:
Attack an adjacent enemy with your mainhand Psiblade and channel the energy through your offhand to create a psionic damage shield around an ally or yourself. The power of the shield is based on the damage of the attack and can be a mental critical. The shielded target will also regain an amount of Psi based on the damage of the attack.

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Races:

The Naloren are elven race with an affinity for water who are adept with mail armor, whips and tridents. They are also known for their bountiful spirit and superb flexibility.
Talents:

Spirit of the Tides:
Gain X charges of Surging Spirit for 5 turns. Charges will be consumed as you activate talents to reduce their cooldown by one turn per charge.

Spirited Combat:
Gain X% armor hardiness in all types of armor and a Y% Constitution damage modifier for all weapons.

Cleansing Water:
When you are afflicted with a detrimental effect you have a X% chance to create a 1-tile pool of Cleansing Water within 2 tiles of yourself. Moving into Cleansing Water will consume it to cleanse the detrimental effect with the highest duration currently afflicting you. This has a cooldown (3).

Whitewater:
Call on the surging tides to aid you, creating radius X pool of rushing water lasting for 6 turns. Moving within Whitewater is instant for you. Foes will have a 50% chance with each movement within Whitewater to flounder, draining 50% of a turn and leaving them Dazed for 1 turn.

Stats:
+4 Con, +4 Dex, -1 Cun, -1 Str, -1 Mag, +10 life rating, 10% increased global speed, 15% xp penalty.


The Freeks are a tribe of Yeeks who broke free from The Way. They are still strong psionics, but their minds have been irreparably shattered.
Talents:

Unbound Mind:
Remove up to X silence and confusion effects from yourself and increase your silence and confusion immunities by 100% for a few turns. When activated, all foes in range 8 are afflicted with Shattered Mind for the same duration, giving them a chance each turn to become dazed or confused(35%) for 2 turns.

Partition:
Increases resistance to all damage and decreases the duration of negative effects.

Hasty:
Gain a passive mind speed bonus. If you are afflicted by 4 or more negative effects, the passive speed bonus will temporarily be doubled and any actions (attacks, spells, movement, etc) will use your mind speed if it is faster than the usual speed.

Schism:
Create up to 3 illusions of yourself adjacent to foes within range 10 that will taunt enemies for a few turns.

Stats:
-2 Con, +0 Dex, +3 Cun, +0 Str, +1 Mag, +3 Wil, +9 life rating, -10% xp 'penalty', -15% confusion immunity.

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A new Psionic subclass: the Psion.
Psions are mindpowered ranged casters who prefer to wield 3 mindstars.
Psions know many of the same talents as Mindslayers, but enhance and adapt them for their own purposes.

Talents:
Absorption
Focus
Projection
Voracity
Psi-Casting(new)
Psionic Striking(new)
Kinetic Mastery
Thermal Mastery
Charged Mastery

Survival
Augmented Mobility
Finer Energy Manipulations

Psi-Casting

Telekinetic Crush:
Deal physical damage and stun. Active Aura damage is added at 3 times the usual power.

Stimulation:
Increase Con based on combined Wil and Cun.

Guiding Star:
Target a foe and disrupt their next talent with a blast of physical damage. At level 3+ adds confuses. At 5+ has a passive chance to block damage over a threshold, blast the source, and disrupt the source talent.

Puncture:
Deal physical damage with added bleeding damage. At level 3+ has a chance to disrupt temporary buffs on the target. Direct damage bypasses ice blocks.

Psionic Striking

Kinetic Blast:
Deal physical damage and pin. Frozen targets take extra damage and both hits bypass ice blocks.

Thermal Blast:
Deal fire damage and cold damage and freeze. If target is pinned, pull nearby enemies in and freeze them to the ground for a few turns.

Charged Blast:
Deal lightning damage and shock (reduce stun/pin resist by half). If target is pinned, boost Charge Shield value. If target is frozen, push nearby enemies away from you.

Psi Weaving:
Increased Fire, Cold and Lightning damage and res pen. Also applies to physical, but at half the value.

Altered Talents

Beyond the Flesh:
TK mindstars now project a blast of damage instead of pulling enemies. Chance, range and damage scale with mindstar tier (damage also scales on Mindpower). Active Aura damage is added to the blast at 2 times the usual power.

Quick as Thought:
Also increases mental crit chance.

Mindhook:
Can also target a wall to pull yourself.

Resonant Focus:
TK mindstars have increased chance to blast and also increase the radius of Voracity talents and the range non-melee mind powers.

Frenzied Focus:
TK mindstars attempt to blast all foes in range and Aura damage is added at 4 times the usual power.

Transcendent Telekinesis:
Resets Kinetic Blast, Telekinetic Crush and Puncture. Converts all damage to Physical while in effect. Kinetic Blast will also strike two random foes adjacent to the target.

Transcendent Electrokinesis:
Resets Charged Blast, Telekinetic Crush and Puncture. Converts all damage to Lightning while in effect. Charged Blast will also chain to 3 nearby enemies.

Static Net:
Static Charge damage is released with your next Telekinetic Crush or Charged Blast.

Transcendent Pyrokinesis:
Resets Thermal Blast, Telekinetic Crush and Puncture. Converts all damage to Fire or Cold (based on your increased damage) while in effect. Thermal Blast cold/freeze will hit in a radius 1 ball.

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Full details on the forum: http://forums.te4.org/viewtopic.php?f=50&t=45418&p=208951#p208951.
17 kommentarer
The Cheshire Guy 17 sep @ 7:44 
I see, thanks for fixing it. :coromon_blush:

Have a good week!
Keevan  [skapare] 17 sep @ 7:18 
Ah, I see what happened, that's totally on me.

Apparently at some point when I was tweaking enemies in the cave, I gave them a talent that is actually only defined by the Embers of Rage DLC, which I always had active, so I didn't catch it. I have swapped that out for a base game talent, which should resolve the issue.

Sorry for the trouble and thanks for your report :D
Keevan  [skapare] 17 sep @ 6:10 
Have you tried it without other addons? That 'table index is nil' error rings a bell, but I've not seen it reported for Naloren. Taking a look at bug reports on Discord, it seems this is a very common error that can occur with even just the base game and official addons.

I will take a look when I have a chance just to be sure. The full error report would also be quite helpful for determining the potential issue.
The Cheshire Guy 16 sep @ 19:26 
Wanted to try this one but unfortunately it doesn't work.
It gives me lua errors when I try to go to the abyssal caves, with the top one saying that "table index is nil".
Keevan  [skapare] 29 jul, 2021 @ 5:32 
@Hermes Thanks for the kind words :)

I do have some more work I'd like to do on this in the future still, but I have been focused on other projects recently. There's a bit more I'd like to do with the exotic weapons (work out a way to have them appear as regular drops after learning Exotic Weapons Mastery), and then there are a few ideas I've been tossing around for quite a while that I may implement in the Naloren town (I've always wanted a non-Wild Gift Mindstar mastery talent line, and I have an idea that the Naloren may have some allies of other races some day who might offer such training).

As for changes, I apologize for not posting them here. I honestly just forget to do it. I'm here to share my work for ToME and I'm not really that familiar with Steam workshop, truthfully. However, I do always post changes on the ToME forum in this thread: ToME Forum [url]Cheers! [forums.te4.org]
Hermes 20 jul, 2021 @ 21:43 
I'm a fan of this add-on and have been using it for years.
All the added elements (races, quests, weapons, additional talent acquisitions, artifacts) are well-balanced and match the background of the story.
In particular, the general-purpose weaponization and sale of Trident and Whip, and the Narole race are wonderful and are elements that we would like you to officially add.
You can see that the author loves Tome4.
I want you to continue updating in the future.:sans:

It would be great if you could see what changed when the latest version was released.:flowey:
Hermes 20 jul, 2021 @ 21:38 
This is my favorite!:tobdog:
Keevan  [skapare] 15 nov, 2019 @ 15:37 
@Phantomfrettchen Thanks again for the heads up, should be all sorted out now. This version was not up to date, but it was the original and had more subscribers. It's now updated, and the other item is deleted.
Keevan  [skapare] 15 nov, 2019 @ 4:08 
Ugh, this is like the third add-on this has happened to, and I have no clue why it happens. I'll have to dig into them when I have more time so I can figure out which one corresponds to the version on te4.org and then I'll delete the other.

Thanks for letting me know.
Iced_Delulu 15 nov, 2019 @ 2:34 
Yo Keevan, can you remove your other Naloren mod from steam? Since there are currently two.