XCOM 2
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Imperial Catachan Voicepack v.1.2
   
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File Size
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19.610 MB
19 Feb, 2016 @ 7:54am
2 Mar, 2016 @ 9:35pm
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Imperial Catachan Voicepack v.1.2

Description
Have you ever felt that you needed a gruffer approach to handling the Xeno scum attempting to settle on glorious Terra? Do you believe that the lovechild of Rambo and an Australian may benefit your campaign efforts by fighting against the very RNGsus that defies you?

Well look no further than the 'Catachan Joe' voicepack, brought to you through the Warp and the very Dawn of War itself for the low low price of a red bandana and a flak vest.

Warning: There is no guarantee that RNGsus can even remotely be overcome by anyone, even a Space Australian. They are Human, after all.


Update 3/2/2016
Just like on the Tiny Tina mod, I'd gone ahead and removed the instance of the EXCESSIVE modshader cache. Should run a lot smoother now.


Update 2/20/2016
Minor editing here and there, primarily with what sound goes to what action. Should be more streamlined.


Special Thanks and Credit
I just gotta say, without the works of Concentrated Baking Soda and CapnBub I'd have been too terribly intimidated with modding to get into it, so extreme cheers and kudos to those folks!

Three cheers for the Dawn of War crew for giving life to some amazing WH40k characters.
20 Comments
Ptol 7 Mar, 2016 @ 9:26am 
Is it just me or does my character with the voicepack speak a death quote when I simply just order him to move?
IceMaverick 2 Mar, 2016 @ 10:42pm 
No problem, glad that I could bring it to your attention! :D
Claudius Vile™  [author] 2 Mar, 2016 @ 9:30pm 
@ IceMaverick

Holy hell, thank you so much for passing the word along on that. I'd just dug into the files to see that both my voicepacks were affected, and I've taken the liberty to start fixing them. Cheers, broski. I'm so glad it wasn't just my copy of XCOM going down the RAM drain.
IceMaverick 2 Mar, 2016 @ 12:09pm 
Hey. I'm posting for broadcasting volume to mod authors I'm subbed to, in case this applies to you and you haven't yet fixed the Memory issues inherent to many mods due to a ModBuddy error: https://www.reddit.com/r/xcom2mods/comments/48c8v3/psavoicepacks_and_other_mods_to_a_lesser_extent/

Please double check if this bug in ModBuddy may apply to your mod to help modded X2 games run better.
Wingless 24 Feb, 2016 @ 2:26pm 
The volume needs to be lowered to be inline with all the other voices but aside from that this is brillient!
IceMaverick 22 Feb, 2016 @ 12:06am 
Oh yeah, no rush or anything, just wanted to make you aware that it's loud in case you weren't aware already.
Claudius Vile™  [author] 22 Feb, 2016 @ 12:03am 
@IceMaverick

I'd been dividing up my efforts between the Tiny Tina voicepack and this, so bear with me if the update takes a day or so. Since I'm finished on Tina's end, I'll see about cutting even more audio for the Catachan at a lower level.
IceMaverick 21 Feb, 2016 @ 11:54pm 
Thanks there! It just needs to be lowered a little so it's in line with the other voices. The Catachan has a voice that peaks a lot on a sonograph because of the fact that he's always yelling, so it has more loud spikes than the others.
Claudius Vile™  [author] 21 Feb, 2016 @ 11:51pm 
@IceMaverick

Hey, sorry to hear that it's a bit too loud. I'll dig into the files and see about adjusting the volume a bit.
IceMaverick 21 Feb, 2016 @ 11:43pm 
Feels like this voice pack is quite a good deal louder than the normal voices. Especially while wearing headsets, it really hurts my ears having a Catachan on my squad mixed with the normal volume voices.