XCOM 2
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Commander Aim Assist Fix
   
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44.041 KB
11 Feb, 2016 @ 9:55pm
21 Feb, 2016 @ 10:00pm
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Commander Aim Assist Fix

Description
Fixes a bug in the Aim Assist system for Commander difficulty.
11 Comments
Dragon32 3 Sep, 2017 @ 12:22pm 
Looks like the aim assist location has changed for WoTC. I can't find the AimAssistDifficulties[2]= line in XComGameCore.ini which this mod replaces

Seems to be a big blob of data and the way I'm reading the INI every difficulty level will have the Impossible hit adjusments (?)
Dragon32 4 Dec, 2016 @ 2:52am 
@Jujeh(Gabrél):
From memory the base game has the aim assist for Commander at +15, this mod makes it +5
Marsala 3 Dec, 2016 @ 9:15pm 
this mod is for improve or decrease the aim?
Felix Fictus 12 Feb, 2016 @ 5:09am 
@Zing nonono, if it was a point blank 99% hit chance and he MISSES, then THATS XCOM!
(i added a mod to make point blank anything a 100% hit chance now... dont judge me)
Zing 12 Feb, 2016 @ 4:15am 
that display picture is actually the best picture ever, pretty much sums up all of xcom in a nutshell
Viceroy Günther von Lichler 12 Feb, 2016 @ 3:45am 
thank you!
MachDelta  [author] 12 Feb, 2016 @ 3:38am 
Sure thing Coinkidoink,
In XComGameCore.ini under [XComGame.X2AbilityToHitCalc_StandardAim] at the bottom of the section there are four lines (one for each difficulty) that start with "AimAssistDifficulties[#]=" which control this feature. Also note that the three lines directly above (NormalSquadSize, ReasonableShotMinimumToEnableAimAssist, and MaxAimAssistScore) are also used to decide when to activate the function. The relevant code is under X2AbilityToHitCalc_StandardAim.uc if you have the SDK and are any good at reading UnrealScript.
Hope that helps :)
Viceroy Günther von Lichler 12 Feb, 2016 @ 3:04am 
could you tell me the name of these ini values? i'd love to take a look at it myself :)
Viperr101 12 Feb, 2016 @ 12:19am 
I understand that but it's misleading if people have seen the post or think the mod is about fixing hit percentages on point blank shots. Thumbnail + title both suggest increasing aim rather than decreasing it. If you're just going to use some random screenshot at least use one that isn't suggestive like this http://i.imgur.com/ka42HLN.png
MachDelta  [author] 12 Feb, 2016 @ 12:16am 
Honestly, because it's a tiny fix and I didn't want to spend a lot of time making it pretty, especially if it's swept up in one of the first patches. Also, I would argue that it's not completely irrelevant because the fix concerns chance to hit not necessarily being what it says on the tin. No offense was meant by it.