Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

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Horde Town Modded
   
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Game (maps & mods): Medieval Warfare
Mod and/or Map? (maps & mods): Map
Map game modes (maps & mods): Team Objective
File Size
Posted
Updated
12.879 MB
6 Feb, 2016 @ 11:39am
10 Feb, 2016 @ 4:56pm
4 Change Notes ( view )

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Horde Town Modded

In 1 collection by [-LC-] Bill Crusher
Mapas e Mods do servidor:Diversão com sabres de luz
38 items
Description
A modification for the famous horde mode map, with only subtle changes,like a new skybox, the
addition of a catapult, heavy crossbow changed to it's light version, added some different bots,
the bearded axe was removed and in its place we have a claymore.

CAUTION= BEWARE THE LITTLE ZARF

To play it on your server, add the following to your initialization script:

-sdkfileid=617692629

You can either start the server with the map, by adding its name after the executable in the initialization script, or add it to your rotation in
PCServer-UDKGame.ini at [AOC.AOCGame], by inserting the following line:

Maplist=TO2-HoardeTown

=================

Maps included:
TO2-HoardeTown.udk
3 Comments
Foxy Grampa 15 Feb, 2016 @ 5:20pm 
Yeah, like the bodies of the peasants get smaller when they are killed. Like not during the animation, but when they are actually dead.
[-LC-] Bill Crusher  [author] 15 Feb, 2016 @ 11:42am 
shrink up?
Foxy Grampa 15 Feb, 2016 @ 10:31am 
You should replace the peasant models with like agathian archers so their bodies don't shrink up when they die...