Arma 3
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[SP] Tom's Custom Base Defence
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
67.991 KB
30 Jan, 2016 @ 9:21am
21 Feb, 2016 @ 11:48pm
4 Change Notes ( view )

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[SP] Tom's Custom Base Defence

Description
Build your base and prepare to defend it!

Hi, everyone.

In Tom's Base Defence you choose your starting location on Altis, build a fortified potion using sandbags and walls, and then defend it from an attacking force, the size of which is dependant on your choice of difficulty setting.

You get to choose your own loadout, plus the time of day, adding to the variety, and you can win the mission by killing all attackers, or simply by surviving for 15 minutes. You can stay put and let them come to you, or you can go on the hunt!

Please let me know what you think. The game is based around my own lone wolf style of play, but I'm open to suggestions on how to improve it.


Many thanks.

Tom


PS - To place objects use the scroll wheel. You can adjust the height, rotation etc to better place the items.

EDIT: I forgot to mention this uses the Plank script!
4 Comments
Tommy_harhar  [author] 20 Feb, 2016 @ 4:58am 
Johnny Drama, thanks for that. I've republished and it's come up with the right map.

All the best.

Tom
Johnny Drama 17 Feb, 2016 @ 7:53am 
Scenario Map: OtherMap < please change this to altis
Tommy_harhar  [author] 7 Feb, 2016 @ 4:58am 
Français-----------------------
Salut , Fanta . Peut-être qu'ils ont dû marcher autour d'une grande surface de l'eau? Ne vous lancez pas de mods qui pourraient interférer ?

English----------------------
I think fanta says that no enemies appeared. The only thing I can think of is that if the AI spawn on the other side of a body of water they have to go round it to get to you.

Other mods could also interfere with them arriving.

Tom
fanta 6 Feb, 2016 @ 4:48pm 
j'ai vu zéro ennemis dommages.