Lords of Xulima

Lords of Xulima

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Tags: Ruleset
File Size
Posted
545.501 KB
4 Jan, 2016 @ 11:58am
1 Change Note ( view )

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LittleBetterStart4Noobs

Description
THANKS! To developers for making the mod tool!

A ruleset change aimed at making the start game more accessible. DOES NOT ALTER HARD SETTINGS. Casual and normal are easier. Casual is very forgiving. Normal feels balanced / more fun to me. I hope you enjoy!

Armor:
-Cloth armor is cheaper... granny could make it.
-Leather gloves and boots cheaper... my dad could make that.
-Wooden and leather shields cost less... same.

Classes:
-Raised HP and MP gain per level for some classes slightly... balance IMO.
-Lowered a few resistances.
-Greatly raised mental resistance for Mages... strong minds.
-Changed explorer and theif realms to Mentalism.

Consumables:
-Stronger potions and elixers weigh the same as weak... they are concentrated.

Global:
-Max days food raised to 6... who can't carry a few day's food?
-Decreased cost of food... eliminated the early grind of running back to town for dinner.
-Lowered the price increases per level for food. How would a seller know my level?
-Lowered Max prices for torches and shiruken. Because, what are they made of gold coins?
-Eased lock difficulty factor slightly. Uses less picks.
-Slight rise to FactorHP/MP for Characters. >>>>>>>>>>MAIN OVERALL DIFFICULTY ADJUSTMENT????<<<<<<<

Monsters:
-Lower HP for: rat, wasp... NOOBS!!!

By Brian Compton.