Team Fortress 2

Team Fortress 2

Ocen: 453
pl_beerbowl (Final)
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Tryb gry: Ładunek
Rozmiar pliku
Zamieszczono
Zaktualizowano
27.091 MB
30 grudnia 2015 o 22:50
7 maja 2024 o 23:36
Listy zmian: 3 ( zobacz )

Zasubskrybuj, aby pobrać
pl_beerbowl (Final)

Opis
Created by: NightHawK & Rotatceps
Current Version: Final

BeerBowl is a 4 capture point payload map. (And yes, it has beer and humping cows.)
Komentarzy: 81
Dirge 10 lipca 2022 o 17:57 
how do i download it into maps
Lu7ky now in color! 9 maja 2022 o 12:33 
You can shoot through the grates with splash on the 2nd point, was this intentional? Great map though we play it nearly every day
Pyro Attack 23 marca 2022 o 12:48 
this is such a great map
Pyro Attack 13 marca 2022 o 13:42 
type "map workshop/588744025" into the console to play it alone.
squidward gaming 26 czerwca 2021 o 3:20 
Can you give me the workshop IP so I can play it alone.
TheGhostThatWas 17 grudnia 2020 o 20:18 
the damn cows lol
dick and fart butt sex 69 17 lutego 2019 o 18:04 
The cart freakin speeds bro
Dash ~ 2 listopada 2017 o 13:03 
Same thing happens on most payload mops when played by competative players- Even upward and badwater. Im not saying your point is invalid; just adding my 2 cents. (also, why are the cow's fucking... serously? a lot of people wont get the map for that reason alone)
President of his Fan Club 11 maja 2017 o 17:21 
It is almost impossible to defend this map. It's too massive, too open, too many flanks. Cart moves way too goddamn fast. It may work on a server filled with players who lack coordiantion, but on a server with players who know what to do, Blu will almost always win.
{FITH}™ NightHawK {SA}  [autor] 15 sierpnia 2016 o 23:16 
BeerBowl Release Candidate 1 is now on the FITH server for testing. I will update the steam workshop version after a week of testing.

Changes Include:
-Added an additional exit to BLU's 3rd Spawnroom
-Added a sniper spot to the final capture point for RED team.
-Adjusted AddTime on CP#2 & CP#3 for additional balance.