Distance

Distance

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DAC #16: Pragmatic Persistence
   
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Difficulty: Expert
Mode: Sprint
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16 Dec, 2015 @ 6:52am
16 Dec, 2015 @ 6:52am
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DAC #16: Pragmatic Persistence

Description
A power-drained car in a power-drained city. At once, the car is unable to proceed. Then power returns.

Sometimes, your only option is to try again. Just be mindful of what you don't have.

For the second Distance Advent Calendar, I present an experiment of sorts: A level where you are sent back to the start with a new ability every time you reach failure. For each ability you reclaim, new paths reveal themselves, giving you more options to proceed. Traversing without them... might be a challenge.
6 Comments
Firs 27 Dec, 2017 @ 12:37pm 
Amazing, really. Clever idea also. You made such a simple yet chalangeing level, I admire your work! Keep it going! :D
Simon Evo 7 Dec, 2017 @ 10:04am 
Great idea and execution!
Hodaeg 13 Mar, 2016 @ 1:57pm 
I really enjoyed your progression, but I felt the difficulty of the red section was a bit much at the end.
Kubusta 28 Dec, 2015 @ 2:56am 
This map is amazing! I like it a lot, beautifully done! :squirtyay: :rlxdevil::rlvenom::rlmerc::longhaul::2015car:
LionsPhil 18 Dec, 2015 @ 10:35am 
This is a fiendishly good map. Neat idea, excellent execution, real attention to detail in touches like repeating the previous routes still letting you join up to the more advanced ones, but denying you some of the cooldown checkpoints. (That ending, though D: )
nickolaij 18 Dec, 2015 @ 12:28am 
Awesome concept that is really out of the box nailed. You also put effort into polishing your idea too which is nice :D