Garry's Mod

Garry's Mod

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Magma Cave for Ragdoll Combat
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Realism
File Size
Posted
Updated
1.094 MB
21 Nov, 2015 @ 8:28am
27 Nov, 2015 @ 2:11pm
2 Change Notes ( view )

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Magma Cave for Ragdoll Combat

Description
DISCLAIMER : This is an old project, and I will not provide support for it mostly because I lost the files for it lol.

ragcom_magmacave_neo is a map for the Ragdoll Combat Gamemode.
It is compatible with other gamemodes like Sandbox, but you might find it little.
Also, if you plan on making a Ragoll Combat Server, you need to change the spawn height for the raggdolls and the camera and the height were you die in the gamemode code as theres is almost no configs for this Gamemode.
You can get the gamemode here: https://facepunch.com/showthread.php?t=1476465

Thanks to TopHatWaffle and is texturepack: RealwordTextures2.
I used is pack for the Lava, the rock and the platform.

So come check it out!
30 Comments
Peacekeeper 9 Jul, 2023 @ 3:01pm 
What are the material required? Map's all checkered... :1

Also wish there's more maps like these.
ShaydedLotus324 17 Jan, 2018 @ 9:39am 
What I meant is your probably a busy person, that`s why I said "Whenever you can."
Sorry about the confusion.
Aqua best grill  [author] 17 Jan, 2018 @ 9:22am 
What do you mean? I do need to update it though...
ShaydedLotus324 17 Jan, 2018 @ 9:00am 
Also, EVATRON, shut up.
ShaydedLotus324 17 Jan, 2018 @ 9:00am 
Whenever you can work on it, I really want to have textures for the map, I was hoping to make a Groudon Screenshot, and I think this map is GOLD for it, it just needs textures.
Aqua best grill  [author] 10 Jan, 2017 @ 6:26pm 
I'm sorry I'm being kinda lazy about it. And there's no need be salty about it.
THE GOOD CAPTAIN 8 Jan, 2017 @ 11:26am 
way to not pack the materials dumbass
CVS Health Colleague 15 Dec, 2016 @ 12:13pm 
Gaby, this is a great map for sandbox, because it is fun to ride a jeep with thrusters into the lava!
Aqua best grill  [author] 9 Sep, 2016 @ 2:40pm 
This for the spectate camera spawn:
local function resetView(ply)
ply:SetPos(Vector(SOMETHING))
ply:SetEyeAngles(Angle(SOMETHING))
end
This for the spawn:
ragdoll_control:SetPos(Vector(math.sin(n)*r,math.cos(n)*r,-105))
This for the death height:
if ent:GetPos().z<-260 then