Garry's Mod

Garry's Mod

285 ratings
(HL2) Breen's Office (Reworked!)
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
File Size
Posted
Updated
21.207 MB
16 Nov, 2015 @ 12:56pm
5 Jul, 2022 @ 4:13am
4 Change Notes ( view )

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(HL2) Breen's Office (Reworked!)

Description
Known as d3_breen_01 in the Half-Life 2 files.

You can find the map by searching gm_breens_office

Machinery can be enabled by the two buttons on the endgame area. Shutters to show the citadel teleporter can be toggled by pressing E on the middle right console.

The elevators are used as a hl1 train. press E on it and press W 3 times to go maximum speed, press S to go backwards.

All credits go to Valve. I do not own the original map.
Popular Discussions View All (2)
20
19 Oct @ 4:12pm
PINNED: Found bugs?
Victoria Valentine
105 Comments
Waspman 17 Oct @ 9:22am 
@Victoria Valentine No problem, I was just a bit puzzled why there were, random hidden rooms dotted around the map. Thanks for responding tho! 10/10 map!
Victoria Valentine  [author] 16 Oct @ 11:29pm 
@Waspman Ah, seems I missed those spots when I made this, my bad! Yeah, this map was made by taking the HL2 vmf file, and removing all of the cutscene elements and level triggers. I may release an update sooner or later cleaning up what you mentioned.
Waspman 16 Oct @ 3:17pm 
@Victoria Valentine, Hey! Love the map, amazing for my rp, but I took a small peek around the out of bounds area and found 3 strange things that might indicate that this map, has cutseens. 1, under the main map, the Combine overworld, that is seen when the portal opens is well, under the map. 2. There is a pitch black room roughly in the midle of the map were there is an Advisor T posing and next to it, a screen thats glitching out and has multiple pictures of Combine Advisors. 3. Way of in the distance, were are 3 separate pitch black rooms 1 of them containing a light sourse the other a green portal of some sorts and next to the cluster of black rooms, there is a long white hallway, that I belive is seen at the end of HL2 when G-Man is talking to Gordan Free man, or us: the player. So I just wanted ro let you know! - P.S Love ya map!
EdwardX 29 Jul @ 9:34am 
connections between the pootisian federation and the blu combine
C17.CMD.DISPATCHER 12 Mar @ 8:32am 
Just make simple teleport with citadel teleporter
Dmitri 30 Dec, 2024 @ 8:29am 
The problem doesn't occur when I have all other addons disabled. Apologies for wasting your time! I'll look into this issue myself.
Victoria Valentine  [author] 30 Dec, 2024 @ 7:37am 
@Dmitri That's strange, that doesn't happen on my end. Does it still occur when you play on the map with all other addons disabled?
Dmitri 29 Dec, 2024 @ 12:26pm 
Whenever I enter this map, it just spams "just ignore this" in the console rapidly (and I mean VERY rapidly). As far as I'm aware, it only happens on this map, as when I entered gm_construct I didn't encounter said problem. This problem is significantly lagging my game.
C17.CMD.DISPATCHER 24 Nov, 2024 @ 5:09am 
@Victoria Valentine Just make a place for the teleport and the teleport itself, you did the same thing
Victoria Valentine  [author] 11 Nov, 2024 @ 4:15am 
@piter106
Hey! I made the openable forcefield by enabling and disabling the existing ones using a func_button.
And, while I can make the core destructable, I made this map as more of a clean scenic version, so no story elements will be possible.

@I_Observer1055 | Muzan
Sorry, I don't think that's possible.