Space Engineers

Space Engineers

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Warbros No Respawn Ships (1.108 Edition)
   
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Type: Mod
Mod category: Respawn Ship
File Size
Posted
Updated
375.754 KB
14 Nov, 2015 @ 4:26pm
19 Nov, 2015 @ 12:46pm
4 Change Notes ( view )

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Warbros No Respawn Ships (1.108 Edition)

Description
HIATUS WARNING
Because of Keen SWH's repeated pushing of broken updates which make it hard to impossible to maintain a running server, I am taking a long break from Space Engineers. This includes work on said server, mods, and support for these mods. Please keep in mind that we still would like you to message us if you intend to do work on our mods for other purposes. For the time being: Goodbye, Space Engineers. Maybe you become playable without me wanting to kill myself and/or the people responsible for pushing out QA-confirmed non-working updates actually changin their ways.

So long, and thanks for the clang.
_____________________________________________________

Warbros ModLabs brings you a simple update to the "No Respawn Ship" mod by Geneticus

Content: Nothing, it actually makes you have LESS. How cool is that?
Status: Gone. Zip. Over. Removed. Vacant.
Useable: It's the opposite, you cannot use a damn thing other than your suit.
Sources: More like ... sinks, am I right?
Concepts: SAVE ME FROM THE NOTHING I'VE BECOOOOME
Software Used: DiskSpaceSaver 4.0

Description: It just disables all respawn ships so you can use your custom ones. I mean. That's it.
_______________________________________

DX9/DX11 Status:
We are in the post-planets era. Any mod you see released by me is DX11 and usually still supports DX9, but if one of those is not working right, it is DX9. DX11 is what I focus on, as any modder worth his salt should. Please don't ask "Is this DX11 compatible?". Yes it is. I am not going to release a mod that I cannot use myself, and since I run a server with planets, that means DX11 is always gonna work. If anything DX9 users might sometimes not luck out. But DX11 will always work.

Disclaimer:
All original rights remain with their owners. Warbros ModLabs does not claim ownership to any copyrighted content and will remove any content deemed inappropriately used by their current rights holders. All images, videos and other elements have been included without any intent of copyright infringement.

Donations:
If you think that the hobby work of some people unhappy with the vanilla game needs to be paid, despite them doing it mostly for themselves anyway, please click here for a moment of appreciation: PayPal (no seriously, click that link to see our variety of donation options. You might be surprised.)

Now, if you want still want to support what my numerous buddies and I are doing, we have set up a patreon[www.patreon.com]. If you want to make this game a little less of a financial toll me, feel free to shoot me some shekels. Keep in mind though, I am not asking anyone to do so. The patreon is for the players who play on my server, but I won't say no to anyone feeding me a buck to help pay for that thing. Just be aware that I won't be able to deliver the rewards if your not playing on my box. You should still click that PayPal link, though. I like that link. Come on. Just click it. Just once. Do it.

Someone should think about an overnight Vodka/Orange Juice delivery service.
2 Comments
Ced23Ric  [author] 16 Nov, 2015 @ 8:59pm 
Hello LHammonds,

I use NotePad++. Thank you for your commentary.
LHammonds 16 Nov, 2015 @ 8:20pm 
Your .sbc file could use some improvement. Its up to you if you take or leave the following advice:

#1 - Use a quality text editor like Notepad++ for syntax highlighting and tab->space replacement
#2 - Line 59, remove the extra ">" at the end of the <ship> for Planetary Lander
#3 - Remove all tab characters (replace with spaces) - Line 58
#4 - Remove empty lines 57, 46, 35, 24, 13

Thanks for sharing,
LHammonds