Game Dev Tycoon

Game Dev Tycoon

773 ratings
Learn By Doing
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14 Nov, 2015 @ 10:59am
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Learn By Doing

Description
Portuguese Version (Português): http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=554818224

Gain Skill Points from producing Bubbles, completing Contracts, building Game Engines, you name it. If you're doing something, you're learning something.

This isn't a replacement for Skill Training, but rather a helping hand. I often would forget about training while playing this game, and once it was time to start training, my staff was far behind. A helpful mod like this would have given me a head start.

Essentially, every time a staff member produces a Bubble (or Researches an item), they have a chance of gaining a skill point from it. However, numerous things weigh in to what type of Skill Point(s) you receive, and how many:

1) The type of Point (i.e., Design Points have a greater chance of yielding a Design Skill Point)
2) What Game Feature the Staff Member is working on, if any (i.e., A technically inclined feature like A.I. has a greater chance of yielding a Technology Skill Point)
3) What Engine Feature the Staff Member is working on, if any (i.e. A design inclined feature like Open World has a greater chance of yielding a Design Skill Point)
4) The Design / Technology Ratio of the Contract the Staff Member is working on, if any (i.e. A design heavy contract is more likely to yield Design Skill Points, regardless of Bubble Type, as (1) takes care of that.)
5) Whether or not the Staff Member is researching something (They can gain Research Skill Points while researching, even though Bubbles aren't produced)
6) The current Skill Level of the Staff Member. This factors in Staff Level, Feature Level, and Skill Level. The better they are, the less likely they are to earn skill points.
7) Whether or not the Staff Member has reached the Maximum Skill Level (meaning no, you can't get your Skills past 900 using this mod)

The formula for all of this is still in flux, but I'm currently happy with it. If you find that the Skill Point generation is unbalanced for any reason, let me know in the comments below, and I might address the issue.

Due to (6), this mod is really great for increasing Skill Points before Training is available. When you first start off, you'll be gaining Skill Points quite frequently. Later on, you'll gain less, but you'll also produce more Bubbles, increasing your chances (which counters (6)).
82 Comments
adm1ral 30 Jun, 2024 @ 12:46pm 
Should've been in vanilla
Shrimpmeister 8 Aug, 2023 @ 3:19am 
this mod is awesome because I feel like a jerk firing my 20+ year loyal employees because I'm a bad boss
gloozle 15 Jan, 2023 @ 3:05pm 
does work again just had to turn it off and on again
also great mod makes the game alot better and makes sense
gloozle 15 Jan, 2023 @ 2:59pm 
please patch stopped working today
okaba00 13 Jan, 2023 @ 3:45pm 
Looks to not be working. Went through the entire 35 years and never got any skill points from this.
Pirate Of The Night 11 Oct, 2022 @ 1:33am 
broken?
Mezzo ☃ 10 Sep, 2022 @ 5:03am 
needs patch
Arcturus 26 Jul, 2022 @ 9:25am 
Seems to be broken?
wayne newton owes me $50k 12 May, 2022 @ 11:09am 
thank you
Ben (GER) 15 Feb, 2022 @ 5:36am 
Mod still works. Makes all a bit easier but more relaxing as you dont have to organize so much trainings for your staff at the end of the game as they grow slowly with your company. Recommended.