Space Engineers

Space Engineers

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PFS - UVG - Shadow Unmanned Guided Missile Corvette (World Version for Full Missile Loadout)
   
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Type: World
File Size
Posted
Updated
590.755 KB
4 Nov, 2015 @ 9:00am
4 Nov, 2015 @ 9:02am
2 Change Notes ( view )

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PFS - UVG - Shadow Unmanned Guided Missile Corvette (World Version for Full Missile Loadout)

In 1 collection by Lord Commissar
Phoenix Fleet Systems
34 items
Description
NOTE: If you wish for a blueprint of this ship, you can find it here. If you use the blueprint version, you will also need the blueprint of the missile, which you can find here. I have uploaded this as the world, because for some reason the blueprint version does not come with the missiles attached.

MOD NOTE: The ship will work perfectly fine without the Phoenix pack, if you wish to cut down on mod downloads. However, you will still need the Armor Ramps.

Shadow Unmanned Hunter-Killer Corvette

Mass: 477,454 kg (with torpedoes), 424,630 kg (no torpedoes)
Acceleration: 14.5 m/s^2 (with torpedoes)
Length: 65 m
Max Jump Distance: 2000 km (1 drive)
Payload: 5 LARP Torpedoes
Cargo: 8 Small Containers
Connector: 1
Batteries: 4
Oxygen: 1 Tank, 3 Generators
Hydrogen: 1 Tank

Crew: Unmanned, with the option of 1 Pilot

The Shadow was developed as a more mobile and quick-response version of the Akula cruiser. Using the latest in torpedo guidance systems, the Shadow can warp into enemy territory, disable ships from long range, and warp out before they can respond.

In most cases, Shadows are unmanned, as they often rely on prolonged ambush tactics, sleeping in enemy territory until the time is right. However, this limits the Shadow's operational range to allied broadcasting radii. To realize the Shadow's full reach potential, a Shadow can be manned by a single pilot, allowing it to operate within its entire 2000 km jump range.

Laser Assisted Remote Penetrator - LARP

Mass: 10,565 kg
Acceleration: 29.3 m/s^2
Battery: 1

The LARP is the latest in remote guided missiles, allowing it to precisely disable targets up to 10 km so long as the host ship has a line of sight.


----------------------------- USER MANUAL --------------------------

Pilot Seat



1. Open/Close Door
2. Remote Control (Control)

Remote Control, Tab 1



1. View Main Camera
2. Fire Missile 0
3. Fire Missile 1
4. Fire Missile 2
5. Fire Missile 3
6. Fire Missile 4

To fire a missile, simply trigger the timer block of the one you wish to fire, and use the main camera to aim. The missile will fly towards wherever you are pointing the camera.

Although it is possible to fire and control all missiles at once, firing missiles alone or at larger intervals typically produces better results.

Remote Control, Tab 2



1. View Main Camera
2. Rotate Dorsal Camera Left
3. Stop Dorsal Camera Rotation
4. Rotate Dorsal Camera Right
5. View Dorsal Camera


----------------------------- CREDITS --------------------------

The LARP missiles utilize Whiplash's GASP guidance system, which you should get here.

----------------------------- MISC --------------------------

Interested in learning about the lore behind these ships?

1 Comments
Zinzrinz - Levana 24 Jan, 2022 @ 12:30am 
it's probly just cuz this is old but i started this up and it started spinning horrifically