Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I use the warhammer because, as stated, it works in the situations I often encounter. The charge attack doesn't need to be fully charged. Hell, I don't think I've EVER used it on full charge. If you backpeddle, it'll generally give you enough time to charge for a second. That's plenty. And having that high damahe armor busting basic attack is handy when you've got a patrol, where 1 headshot is not going to solve the issue.
Also, a lot of ranged weapons DON'T have armor pen.
Repeater rifle/pistol
Grudge Raker/Coach Gun
Bows on basic attack
And those that do often have difficulty quickly eliminating the patrol because there's so damned many of them. If I'm already using my melee weapon, I can alternate between shoves and strikes as needed and keep them off my teammates.
Level is a measure of time played, experience and equipment.
and a down right cunt.
plus the warhammer knocks mobs around to your side too thus making you have to deal with mobs coming in from another angle. another con.
Honestly, any weapon that is single target should just be avoided in general since ranged weapons have armor penetrating most of the time.