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I gather that you read the news today? :) He was offered both roles. I'm pretty excited.
Like I said, I mostly used this pic to see how the program worked.
So you're aware, the experience is fairly narrow and any "mod" doesn't really have substance to it.
You create your character to pick in a list of survivors and you start the "mission" which is pretty sandbox, but linear (i.e. build tables/chairs/beds, eat when you can, sleep and/or scavenge.
The story is just what I gave it, but I am waiting to see if there is a way of incorporating it more into the game.
I would love to see this sort of storyline in strategy games tool so much material to work with.