Space Engineers

Space Engineers

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- Planetary Rover - QR2
   
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Type: World
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48.229 KB
8 Oct, 2015 @ 8:45pm
1 Change Note ( view )

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- Planetary Rover - QR2

Description
Created for planetary exploration. The QR2 Seats 4 and is equiped to operate in the most trying of conditions. A pressurized cabin and safety lock mechanism will keep you breathing inside even if your friends outside aren't. Adjustable suspension offers optimal chassis height whether bouldering over mountains or speeding down a flat.

- Survival Ready
- DX9&11

Notice:
The QR3 "Aurox" is all but complete. It just needs to be calibrated properly once planets go live. This one features advanced onboard computer systems and automation, so watch for the update!

Thanks to:
- Keen SWH for Space Engineers.
- MMaster for his Configurable Automatic LCDs script.
- The mod authors for their awesome creations.
17 Comments
triskle  [author] 26 Oct, 2015 @ 1:50pm 
@lpc1473 Click "Subscibe".
High Level Thinker 18 Oct, 2015 @ 3:13am 
it looks cool
High Level Thinker 18 Oct, 2015 @ 3:13am 
how do i install this?
triskle  [author] 15 Oct, 2015 @ 5:38pm 
@Cherubiel I wouldn't worry about that too much just yet. Can't say for sure how wheels are gonna behave once planets arive. I'll keep a lookout for that though when I'm finally able to test this thing. Thanks!
Cherubiel 15 Oct, 2015 @ 1:24pm 
On 1G the suspension breaks when turning the wheels. I tried different suspension settings, but it was undrivable.
It looks nice, though.
DSD 15 Oct, 2015 @ 8:26am 
i meant pretty much a ground battleship
Laffyistired 15 Oct, 2015 @ 7:04am 
i got 1 things to say what a beast any chance for bbq on the roof
triskle  [author] 15 Oct, 2015 @ 12:34am 
I should mention that this rover has/will have 2 drive modes: boulder(slow rough terrain) and strider(fast flat terrain). I just have to see how wheels will behave on planets before I can configure these on the toolbar. Assuming wheels are workable when planets drop (or when we drop on them. hahaha! I'm too funny), I'll just have to drive around on them a bit and take some screenshots, then I'll upload the new version here.

@dastormdragon I've been experimenting with some large grid stuff. I just find it difficult to build on; everything looks so unnecessarily huge. So, maybe in the future.
DSD 14 Oct, 2015 @ 11:13pm 
plz make a large ship base/tank, i don't like the small ship mega mod pack.:steamsad:
Pez 13 Oct, 2015 @ 11:07pm 
If it does get stuck, it's still a wonderful base to start from.