Age of Empires II (2013)

Age of Empires II (2013)

38 ratings
Fantasy Land (Diplomacy Type) ver 7_2
   
Award
Favorite
Favorited
Unfavorite
New Workshop General: Scenarios
File Size
Posted
280.699 KB
3 Oct, 2015 @ 3:00am
1 Change Note ( view )

Subscribe to download
Fantasy Land (Diplomacy Type) ver 7_2

Description
The 7_2 Update is here and adds more to Fantasy Land!

Fantasy Land is a Diplomacy Game with pre-built nations that you start with. Each nation has its own advantages and disadvantages, which in turn makes gameplay more challenging and enjoyable.
____________________________________________________________________________

IF YOU DO NOT KNOW HOW TO PLAY DIPLOMACY GAMES: It's simple.
Communication is key. Think of it as if you took full control of the country you live in now. You have to take care of your people, be sure you have a strong military, gain as much resources as possible without upsetting your neighbors. Diplomacy has more to do with role playing and having fun creating silly situations then it is about winning or how fast you can destroy your opponents. (Though that is viable.)

____________________________________________________________________________

Fantasy Land is played with the following civilizations for the specific player number. These civilizations MUST BE USED. The map and each nation is balanced strictly to what is available to you and although I can't stop you, being something else might ruin the game.

Player 1(Blue)- Koreans -East Isles Hierarchy
Player 2(Red)- Britons -Southern Baptist Monarchs
Player 3(Green)- Franks -Western Confederacy
Player 4(Yellow)- Chinese -Central Trading Collective
Player 5(Cyan)- Japanese -Far East Imperium
Player 6(Purple)- Turks -Islamic Protectorate
Player 7(Grey)- Byzantines or Saracens -North Coast Arid Hegemony
Player 8(Orange)- Celts - South Pagan Consorts

Or if you are in a game and simply want to quickly put down the civs in the chat, copy and paste this:
p1 koreans, p2 britons, p3 franks, p4 chinese, p5 japanese, p6 turks, p7 byzantines or saracens, p8 celts

___________________________________________________________________________

This map is made up of 50+ (est) hours of work and includes 200+ triggers.
The major features are included below:
-Powerful Heroes that are used for role playing and being natural one man armies.
-Main leaders that unlock certain features on the map and, if dead, your nation loses resources.
-Heirs so that when main leaders die, they will be buffed, and have their name changed to become the new nation leader.
-Special buildings every nation gets that have specific purpose. (ie unit creation or steals gold from players)
-Units, like the main leader, that are brought to certain areas are able of doing certain actions.
-Map specific locations to place towers to receive resources as that extra bit of income.
-The most recent addition is an island with garbage that you are able to clear with your leader, then be able to place a castle so in turn ships surrounding the island will slowly heal.

All the details and instructions can be found, and clearly explained, in game in the objectives tab under "Scenario Instructions", "Hints" and "Scouts".

___________________________________________________________________________

Bug Fixes since last update (6_9)
-Green now recieves all chu ko nu from yellow where before blue would get one.
-Red does not recieve infinite chu ko nu from yellow, the cart gets deleted now.
-Blue now recieves chu ko nu from yellow where before the cart would not do anything.
-HD Siege Onager Bug countered. It's currently impossible to disable siege onagers, so I made it that if you make one, its instantly deleted. (Only Orange can make siege onagers guys)
-There is only one red castle named as before it affected them both.
-Siege heroes like Jean Bureau would have their statistics changed in the beginning to become the hero, then quickly revert back, that is fixed, they stay how I want them to be now.
-Orange's beszerk spawn is fixed.

___________________________________________________________________________

Additions/Changes since last update (6_9)
-Buffed Heroes.
-Added more buildings to every nation that create units.
-Added more islands.
-Added towers you place to continuously recieve resources from.
-Trebuchets are now disabled for Cyan, instead he will recieve them every 15 minutes.
-Made it apparant that there is more gold and stone in the desert area and there is more food and wood in the forest/mountains area.
-Added a island full of garbage with a broken bridge. You can pay stone to fix the bridge and clear the stone, then you can put a castle on it, and that will regenerate hp on ships surrounding it. (repetition sorry)
-All text has colors
-Red's west side entrance toward's orange is wider now by a tile. It went from a one tile strip to a two tile strip, and red gets a gate.
-Added small tiny details to every nation. A wall piece there, a pavillion here, an extra skeleton somewhere, etc.
-Heirs now have death messages, but only if the main leader dies first.
-General ballancing. (Believe me guys its balanced, I can win with any civilization if I play my cards right.) *It's not the nation thats overpowered, it's the player.*

___________________________________________________________________________

I would personally like to thank everyone who helped me, gave me advice/suggestions, and genuinely had a good time playing my map with me during this whole development.

If you want to use screenshots taken on this map or make videos about it, please include that the map was made by me: ForceWiz

Please rate and like if you enjoy this map.
It will both get my map noticed and make me feel better about myself. ;D
30 Comments
Boggers 1 Sep, 2024 @ 11:39am 
Love it !
Forcewiz  [author] 21 Jan, 2018 @ 1:12am 
wow thanks everyone
mrk_ck 19 Jan, 2018 @ 2:06pm 
such a good map. best map on here by far!!
Lore 5 Jun, 2017 @ 3:56am 
hey lol
Lulu da Louisiana (e Colorado) 10 Mar, 2017 @ 10:10pm 
Such an amazing map, thanks for this masterpiece XD
Forcewiz  [author] 21 Feb, 2016 @ 12:21pm 
It wasn't designed to be played with AI but you can if all you want to do is go around destroying bases.
mrk_ck 21 Feb, 2016 @ 6:27am 
does it work with ai?
Forcewiz  [author] 21 Jan, 2016 @ 11:51am 
That sounds great, if you want you can go into the editor and screenshot anything you like.
Or if you want the particular screenshots listed above in the preview, then I sent a friend request, add me and I can email you them.
ZeroEmpires 21 Jan, 2016 @ 4:19am 
I would like to edit them and use them as images on my website.
Forcewiz  [author] 19 Jan, 2016 @ 4:50pm 
Of course, may I ask what you want to use the screenshots for?