Company of Heroes 2

Company of Heroes 2

130 ratings
Povrly_Siege [4v4, 736x736]
   
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Item Type: map
Maps: 4v4
Tags: MP
File Size
Posted
15.202 MB
19 Sep, 2015 @ 11:47am
1 Change Note ( view )

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Povrly_Siege [4v4, 736x736]

Description
Map by Billy O'Fisherman.
26 Comments
Honey Badger 11 Aug @ 7:21pm 
awful pathing on this map
Royal 25 Jan, 2016 @ 9:17am 
As Comnenus says, AI just stays in their base. And this is four months later. But, the map itself is great, and I would love to play it if it get fixed.
Hreodbeorht 29 Sep, 2015 @ 11:47am 
hi again, so I tried it a second time to see if it was just a one of but unfortunatly the same thing happened again. The enemy AI (expert) just stayed in their base with a small army whilst my ally AI (standard) built 2 squads of pioneers, captured a point then stopped and did nothing. Not sure whats happening.
sharbeck 26 Sep, 2015 @ 8:01pm 
Great idea for a map, very well done. Only 2 problems:
1) too many places where vehicles and infantry get stuck.
2) too many resource points. I have more fuel than i could ever use
Steven Roberts 26 Sep, 2015 @ 4:29pm 
This seems super cool, I think it's really worth a try
nadphiltrist3 26 Sep, 2015 @ 6:22am 
could you make the pop cap 200 it gets tight on that island .apart from that .it has a great feel with the fog. there are good places to defend,had some nice battles here.real nice map well done
yerro 26 Sep, 2015 @ 4:25am 
Really curious as to how it looks in-game (both in terms of quality (mechanics) and viability (balance)), the idea is neat -- capture the isle and hold off its parts. :x
jasonchi715 25 Sep, 2015 @ 10:07am 
I really had fun in this map
Good job, nicely done !:Honored:
Drakon69 25 Sep, 2015 @ 9:53am 
Looks like an exiting map ! Thanks
Urutaa 25 Sep, 2015 @ 3:29am 
A map like this, but with one team on the central island being the defenders with the other team spawning on both sides attacking, that would be interesting