Arma 3
Not enough ratings
Long Night II CO-06
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
739.259 KB
27 Aug, 2015 @ 3:25pm
7 Sep, 2015 @ 5:38am
6 Change Notes ( view )

Subscribe to download
Long Night II CO-06

Description
IMPORTANT

this mission requires Zombies & Demons by ryandombrowsky and his team

http://www.armaholic.com/page.php?id=28958

Now too in workshop.

Credits to ryandombrowsky and his team for their zombies.


------------------------

Long Night II CO-06

After events in Long Night I

You are the captain of Selakano Police, you and your mates Stayed on selakano waiting for Alpha team to come back to pick u up... that didn't happen, now you try to survive on a zombie infested Altis and try to find a way to escape.

At start you must survive an zombie assault on the police station, so be prepared.

This mission is hard so be ready, you are a cop not superman, and there are many...many zombies.

better on coop.

This mission may get low fps at start dont worry. it get better as you advance.

Features:

-8 objetives-3 optionals

-Radio chat (no voice)

-There is respawn on team leader and then after task 2 you can place a spawn sleeping bag on your base.

-Anyone who dies become a zombie even your teammates (AI).

-Features an infested Altis, cities Pop zombies out (in numbers of 20/50) when you get close and dissapear when you exit city range (better fps). Thx to a modified Civilian Occupation System (COS) by BangaBob.

-Vehicles spawn on cities.

-Features full logistic system (you can load ammoboxes and objects on vehicles)

-Features a build system that let you build a base.
-For this build system , you need to find a workbench and bring it to your base location.
-Features a resource system that makes you need to find resources to build your base and vehicles, you get resources for completing tasks too.

-All important places marked for you to know where to find gear & resources (there can be or maybe not).

-Events on some places where gear & resources are like zombie hordes.

-Deletion of bodies for improve FPS.


ALL IMPORTANT INFO ON INGAME DIARY, CHECK IT BEFORE START.
NOTE: you have to use radio 0 0 1 When you finish first task, it will trigger optional task and next main ones.


THX TO R3F logistics.


know issues:
-Little lag when start, all systems must activate and others events.
-The friendly Ai sometimes kill each other or you because of cross fire.
-little lag when start, just seconds.
-maybe zombies be roaming a little untin you shoot them or after some seconds.


waiting feedback

Changelog:

Better performance and caching system, i hope it works better now xd
7 Comments
Asierus24  [author] 13 Sep, 2015 @ 1:15am 
look for a table inside the building, there must be a "pen" i used it as key :)
Morning Breath 12 Sep, 2015 @ 7:00pm 
Cannot find key anywhere to unlock the heli. Checked all around the main terminal of the airport and no key.
Asierus24  [author] 7 Sep, 2015 @ 5:39am 
updated, i hope the performance improve alot, on my tests it improved alot, not tested on dedicated, but i assume that it works too.
Asierus24  [author] 7 Sep, 2015 @ 4:13am 
massive lags its due to arma 3 show/hide modules, i will use other one and try to reduce lag :)
Asierus24  [author] 7 Sep, 2015 @ 4:08am 
well ai shooting each other is because zombies spawn and ai dont care about teammates :), i will try to reduce lag. thanks
Davo 6 Sep, 2015 @ 5:47pm 
massive lag - almost unplayable - sat for 5 minutes seeing if there was any improvement, nothing changed.

Zombies showed up and confusion of AI's attacking each other kicked in from all the lag - massive delays in AI response

would not recommend this.

I would recommended taking this back to the drawing board and use a caching system
TheSpook 28 Aug, 2015 @ 5:26am 
you are a genious now i hav a new motivation to finish the first one XD