Portal 2

Portal 2

199 ratings
Co-op 2
   
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5.843 MB
25 Aug, 2015 @ 9:59am
4 Oct, 2015 @ 12:19pm
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Co-op 2

Description
I've noticed that when making cooperative tests, I start to think less about the individual steps that the players take (portal here, portal there, box, button, etc.), and more just about the general flow of the chamber. I think this might be at the core of what makes building these tests so hard-- people are uncomfortable with the fact that their tests might have alternate solutions. Every time I tested this test, I actually solved it in a different way. As a result, I have no idea how hard this test actually is, so I'll need your feedback.

On another note, the lightbridge actually works a lot better with two players than it does with one-- its options really expand with an additional set of portals. I was pretty surprised.
2 Comments
wildgoosespeeder 4 Oct, 2015 @ 12:46pm 
Oh yeah, I forgot to mention that you can grab the cube without the light bridge. A portal can act as a temporary platform (a small one at that). It is often referred to as "portal standing".
wildgoosespeeder 4 Oct, 2015 @ 1:57am 
For minimal interference, I would recommend having the buttons out of the way of the light bridge:
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=529535240

Otherwise, another good effort by you.