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This mission was created so that player(s) could jump in and familliarize themselves with how things in the game work, in a relatively decent sandbox environment, not as a "let's go gear up and kill all the bad guys" type mission. Things like saved loadouts and save & exit are kind of redundant, the mission isn't meant to be saved and replayed. Besides, I ran into issues with the opfor/indep units not respawning properly after certain amoutns of time, or being led off their patrol paths or things like that. Saving and loading back into a broken mission serves no purpose.