ARK: Survival Evolved

ARK: Survival Evolved

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Medieval/16th century Server Project [MOVED]
   
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19.950 MB
20 Aug, 2015 @ 11:37pm
28 Aug, 2015 @ 1:27pm
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Medieval/16th century Server Project [MOVED]

Description
MOD MOVED HERE (with new stuff added!):
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=511168000
PLEASE RESUBSCRIBE THERE

Adds small vault, metal version of bow, impact grenades, METAL JAVELIN and (optionally) guns in 16th century style:]
Tweaks metal armour's stats and production - all these items are now crafted in 'Smithy mk2'.
And so- it's dedicated to be an extension for primitive servers (but can work for the normal too).

<>Small vault is much less resistant and much smaller, cheaper (its production way is so to make it fit to a 'medieval/16th century' mod).
<>Metal bow is the cheaper, a bit less effective in shooting but better for melee version of the compound one (it's also brighter now).
<>Metal javelin - is a pretty new kind of weapon here; it's very sharp but has very light construction... that makes it useless for jobs of crushing structures or harvesting but- it has great penetrating ability, and so it can make double damage with a precise head-stab just like projectiles do. It doesnt brake randomly like spears do. It's much more effective as a thrown projectile than spears too!
<>Impacto grenades blows at hitting something and are slightly more devastating (direct hit can damage all structures);
<>Centurion's helmet - is not very different than a classic metal one... but it's much cooler!;}
Btw - flaregun can be deadly now if You'll shoot precisely ;}

I've ADDED AN 'ADVANCED SMITHY' STRUCTURE, that looks a bit different and it's something between smithy and fabricator there, with its own items to craft.
update note: If You don't remove one via notepad command- You can now produce 2 kinds of metal armour and guns (slightly different).

'16th century tech' version- adds expensive crude guns and grenades to the medieval stuff (as an optional extension).

IMPORTANT: THIS MOD OFFERS 3 in 1; TO GET ALL THE ENGRAMS PROPER FOR YOUR PREFERRENCES - OPEN YOUR GAME.INI FILE* AND ADD TO IT THE LINE '[/script/shootergame.shootergamemode]' + ONE OF THE FOLLOWING THREE, DEPENDING ON THE SERVER TYPE:

FOR MEDIEVAL MODE: http://pastebin.com/q21qiMqd
FOR 16th CENTURY MODE: http://pastebin.com/GYeGdfDq
FOR MODERN TECH MODE: http://pastebin.com/CFan7f6S

*File located in '\Steam\steamapps\common\ARK\ShooterGame\Saved\Config\WindowsNoEditor' and '\Steam\steamapps\common\ARK\ShooterGame\Saved\Config\WindowsServer' folders; edit both of them.
23 Comments
Luigi399 18 Aug, 2016 @ 12:28am 
Dude, love the centurion helm, only problem is that centurion helms had the plume going ear to ear, not face to neck, but still looks awesome, It would also be pretty cool if you added some of the other Roman Legion rank helms, but thats just me.:steamhappy:
AngerIssuesVet 16 Jan, 2016 @ 9:54am 
Why does the medieval mode take out swords and shields?
milokamilo  [author] 27 Dec, 2015 @ 12:08am 
the first lines of the description shows that this mod is an unactual, abandoned project, and the link for the real , actual and awesome one that You should head for...
Shaun 26 Dec, 2015 @ 4:46pm 
i cant find where to build this helm ?
milokamilo  [author] 4 Sep, 2015 @ 2:03pm 
it somehow turned into 'hidden' after last update... thanks for letting me know about it!:]
Juicifer 4 Sep, 2015 @ 11:27am 
https://i.gyazo.com/474b6d24d0a370e52d1b355f0b46d625.png

Is the mod public/published? because it does not show at all on your workshop or the steam one.
milokamilo  [author] 4 Sep, 2015 @ 11:23am 
very weird; work for me; try with finding the mod with its name: "METAL ITEMS EXTENSION FOR PRIMITIVES AND NORMALS (NEW ITEMS)"
Juicifer 4 Sep, 2015 @ 10:42am 
The other steam page does not work for me, it says it does not exist.
milokamilo  [author] 4 Sep, 2015 @ 5:34am 
You're right Ivan; I'll look into this issue; but remember that if You wait for updates You need to move to the other steam-page with the newest version of the mod...
Crazy Ivan 4 Sep, 2015 @ 12:28am 
Any chance of getting the foot print of the small vault to match the size of the small vault its self? It acts like it still has the foot print of the large vault requiring a lot of open space around it in order to place it.