Space Engineers

Space Engineers

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Paguridae (Base Settler)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
622.377 KB
5 Aug, 2015 @ 4:44am
1 Change Note ( view )

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Paguridae (Base Settler)

Description
This is a moded exploration type of ship.

(( There is a drone for it too, check it out: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=494140270 ))

It is supposed to be a ship wich you use when you are going to start/build a base on a planet. The meaning is that when you've found a good planet and a good area on it this is the next step. This comes with a crew from 2 to 4 and is suppose to contain what you need to get started and build a very basic start of a base. (Somethig in style to make yourself without the need of outside help, by building the most basic and then gathering the materials from the planet itself.)

The ship is not build for a fight and the turrets are mainly as a defense against meteors and lighter fire, aswell for the autocannon. The armor isn't perticulary thick (often just one layer of light armor) and the cockpit isn't protected very much. Cockpit has one chair to sit and steer in and has another three seats in the Utility room (as i like to call it) for passengers and control of the drone.
The Utility room conatins different sorts of needed things for the ship and production/survival and some of it isn't visible and behind wall/other stuff. Everything is connected in a conveyor system a that includes cargo, ejector, connector and collector. The room also has a ramp to exit/enter the ship + a bunker bed (only one usable it seems). on the outside there is a few antennas, turrets, thrusters, solar panels, decoratins etc. But also between the big back engines/thrusters there is place for the drone.
The drone is supposed to help with cargo space as the volyme on the astronaut is a bit restricted. It uses a ejector to put everything in the big ships collector. The ship uses a LCD script to show information about it. As well as the drone for cargo info. (Thanks to MMaster for the script for the LCDs).
Want to know more?, just go ahead and check it out ;).

When building the ship (wich is my first moded ship, i was trying to mak a ship for exploration/base starter. But at the same time trying to make a nice design. I know this isn't like many of the others out there but it's my first and i've put at least about 15 hours on it and I am pretty happy over the result.)

Every mod should be marked as required item. And I want to thank the creators of the mods. They give new angle to see in Space Engineers so be sure to check them out to.

If there are any bugs or wrongs with the ship, feel free to comment it. At the moment there is a bug with the air in the cockpit not vanishing when opening the compressed door (a mod) but I am not planning to fix it. same comes with having no air in the Utility room.

Was planning to make a companion for it to have a sort of crew center with sleeping, medbay etc but desided not to, but if requests come up I will probably do it. Alos good feedback might lead me to it so be sure to enjoy it. :)
(PS: don't forget to check the drone for it; http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=494140270 )
(PSS: Check out my hangar ship wich a few of these can be transported in: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=475236620 )