Reassembly

Reassembly

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Interesting Additional Factions (Mod)
   
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2.476 MB
28 Jul, 2015 @ 5:46pm
26 Jan, 2016 @ 8:01am
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Interesting Additional Factions (Mod)

Description
This is a mod which adds more factions to the game. There are currently 11 factions added, as listed below. Let me know if you have any problems or suggestions!


LIST OF FACTIONS:

21: Regen-
This faction is based around having somewhat weaker armor that rebuilds at an absurd rate outside of combat. Weapons include cannons, defense lasers, and missiles. This faction is playable, and will aslo spawn in the world when you are playing another faction.

22: Megadrones-
Unplayable faction of ships built only from a command block and a few thrusters. All megadrones use laser weaponry. Some have shields, and some don't. These ships are slow, but they take a lot of hits to destroy. And because all of their systems are located on their core, they will be fully-functional until the moment they are destroyed.

23: Thaum-
This playable faction specialises in unusual weapon systems. These currently include drill weapons, teleporting missiles, infinite-range missiles, drill launchers, and shield launchers. Their core also has its own small shield. Although this faction has a metric ton of firepower, their shields and generators leave something to be desired.

24: Ghosts-
Nearly-wieghtless, pitch-black ships that spawn at the very edge of the map. This faction is playable, but you should probably change the color palette to something easier to see. Ghosts use laser weapons, missiles, and an unusual melee block. They also have a teleporter, which they can use easily due to their low mass.

26: Architects-
This playable faction specializes in modular weaponry, like what the Tinkrells use. However, there are major differences between the two. Architects have access to a wide range of cannons from other factions, so there are plenty of options even without using modular parts. All the modular weapon parts that the Architects use cost only 1 P. However, this is not unbalanced. None of the modules actually increase the strength of the attached weapon; they always both raise and lower certain stats the weapon has. For example, there is a part to raise fire rate and lower damage, keeping the DPS and even energy consumption of the weapon the same.

27: Jungle-
This faction works very similarly to the existing plant faction in the game. If you aren't looking closely, you can't even tell the two apart. This faction is not playable. I've tried to make it playable, and sadly, it doesn't work. There's a bit of a story here, so I may as well tell it: This faction evolved from my attempt at making an interesting plant faction. I had some good ideas of ways to make it unique, but because plants are weird and basically make up their own rules, every change I made just did something weird that made no sense instead. Naturally, I would try a different approach, but that would also fail. This pattern repeated more times then I bothered to keep track of, and these weird behaviors the faction had started piling up. The result is the Jungle faction. It's different from the normal plant faction in really, really complicated ways that I don't fully understand. This faction is pretty rare, so don't worry about the whole map being filled with plants.

28: Hellswarm-
This faction is just as heavy, durable, and powerful as any other faction... but only one fourth the size! They have fairly standard ship systems (although their shields are scaled down to match their size), but their weapons include a variety of flare guns and flamethrowers, as well as a core launcher that builds new ships.

29: Crushers-
This faction has melee blocks. It is melee blocks. It breathes melee blocks. The only block it has that is *technically* a gun doesn't do any damage; it just launches your ship at high speeds towards your curser. Why? So you can melee things. Have fun.

30: Masters-
This faction is pretty interesting. Apart from a weak point-defense gun built into their core, the Masters don't have any weapons. So how do they fight things? Well, they just summon other ships! Choose your companions from a wide range of ship blueprints that are from the vanilla factions, and just tell them who to destroy. Easy-peasy.

31: The Legendary Planet Shredder-
At the center of the galaxy lies an enormous ship, inactive for centuries. Should anyone be so foolish as to approach this planet-sized monstrosity, the galaxy as we know it could be doomed.

32: Cultivators-
This is a playable plant-making faction of sorts. Part-metal, part-plant, these ships roam the galaxy covering entire planets and asteroids with their crops. As the cultivators, you can use offensive plants to conquer new territories, or lay down defensive plants to shield yourself with. But what if there's nowhere to plant your seeds? No problem! This faction also has a handy super-quick-building-asteroid-launcher, allowing you to create farmland on the go.


More factions may be added in the future. Have fun!
102 Comments
Kippy 25 Mar, 2019 @ 2:38pm 
the legendary plant shredder
Axelfox 25 Dec, 2017 @ 4:35am 
Hi, is it normal that the seeds are not growing and the launched ateroid disapperas after 5-6s?
FlowerFoxxo 18 Nov, 2017 @ 9:15am 
also i like trapezoids they are good
FlowerFoxxo 18 Nov, 2017 @ 9:11am 
Some pretty interesting looking blocks here but you could work on your building tbh (just a tip: usually I put at least one hull block between each functional block, with a few exceptions such as generators)
Hexagon 17 Nov, 2017 @ 3:40pm 
lol
Pango Pangolin 22 Jun, 2017 @ 8:16pm 
legendary planet shredder... huh i wonder how it will do against my 999999 p ship because i to be the very thing that will potentially end or save the entire universe
The_Evil_Pickle  [author] 2 Jun, 2017 @ 6:01pm 
Nope, sorry. But if you do want to look at the code, it's pretty easy to change: just open factions.lua and set "playable" to 2.
the 2 Jun, 2017 @ 2:39pm 
is there any sort of cheat or something that you can use to unlock the unplayable factions in this without delving into the code?
8bit_Slime 1 Mar, 2017 @ 8:32am 
wow i talk alot...

8bit_Slime 1 Mar, 2017 @ 8:31am 
im still playin ur mod :)