Space Engineers

Space Engineers

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Cerberus Shipyard Lunatic Class Battleship MKII Selene
   
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Type: World
File Size
Posted
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1.680 MB
28 Jul, 2015 @ 8:43am
13 Aug, 2015 @ 4:20pm
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Cerberus Shipyard Lunatic Class Battleship MKII Selene

Description
UPDATE II:

Changed the Cargo containers to DX11 and fixed a few peoblems that come with that.

UPDATE:

Changed the weaponlayout to twin missile launchers, also fixed a hole behind the first MKII turret. the ship is almost all DX11 now exept for some minor things.

Cerberus shipyard is proud to present you our first revesion of the CS:Selene

This now even more state of the art battleship features an fully implemented ringdrive, which makes it hard to hit the main thrusters. The ship is also the first to feature our reactive armor concept, which doubles the resilence against heva artellery and makes the ship 40% lighter then the version with 2 layers of heavy armor.
It is also able to quite pack a punch for sure. With 2 spine mounted 1500mm Railguns, 5 MKII Battleship turrets, 2 Talion AA stations,42 200mm Flak Cannons and 20 anti rockets defense turrets one should avoid aggrevating whoever flys that beast.
Of course the ship is able to carry enough ammo with it to stand its gound in Battle for a long time to come, witz 37 codecat hauler container x2y2z2 there is more than enough space to carry Ammonition.
10 Oxygen tanks take care of the crews survival, even if they are only there to refill the suites, for the ship, even as it is capable of being pressurized, is build without the thougt to constantly being it.
If there shoul come an Problem arround with the oxygen tanks, there are 4 Oxygen farms to make sure the crew will stay alive and well.
Another unique feature is that the ship completly runs on Carbon capacitors to statisfy the energy requiements, which means that energy storege and delivery are ocupying the same space ond therefor leave more room to other ship systems.
Aditionally, there are some Fusion reactors powered by Hydrogen with an overall output of 400MW. The even produce Oxygen.
So, even if one wants not to be discovered, that is not a problem, for the ship features an stealth engine, making it invisible as a whole. In combination with the jumpdrive, the enemy is in for some nasty suprise attacks.
And when taken by suprise, the MKII version is prepared to ! With an 80kHP shield system with fast recharge rate and the abilety to repair most of the Turrets in real time allows it to take some hits, rise the shileds, repair and then bring hell to whoever dared to atack her.
Part of the MKII update is also the installation of 2 Azimuth Sensors to Scan the near enviroment for valuable recources.

Stats:

Weight:24kt
Acceleration x:1.3m/s^2 y:0.9m/s^2 z:0.3m/s^2
Cargospace:codecat hauler container x2y2z2,x37
Arment: 2 1500mm Railguns, 42 Flak Cannons, 5 MKII Battleship turrets, 2 Talion Turrets, 20 Anti rocket turrets.

Flighttime:
Idle:78 years
Max. Acceleration x:44 days
Full combat manouvering:32 days
Full Shield:64 days
Enegy source: Battery
Backup energy: Hydrogen reactor 400MW
4 Comments
3eepoint  [author] 17 Feb, 2016 @ 2:45pm 
@The Budgey Admiral

Glad you like it, the MKIII of this ship is almost ready as we speak with some improvements to the Ringdrive =) Will be a LOT more elegant to ^^
J4R 17 Feb, 2016 @ 12:45pm 
Ringdrive...WHAAAT??? Awesome Idea, and it actually has use too, as it (somewhat) shields the thrusters! Nice! o7
3eepoint  [author] 2 Aug, 2015 @ 9:43am 
@tommya1995

Sice this is a World file it should download the Mods itself, will add a list regardless.

And glad that you like it !
Reaperrazor 31 Jul, 2015 @ 12:53pm 
list what mods are required. And this is a beast