Crusader Kings II

Crusader Kings II

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Silk Road Enhanced
   
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4.906 KB
15 Jul, 2015 @ 11:30am
3 Oct, 2016 @ 10:32am
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Silk Road Enhanced

Description
Extends the Silk Road from Antioch to Constantinople and Venice.

Events for trade routes coming soon.

Also adds historical Venetian, Genoan, Hanseatic, and Saharan trade routes as well
as land routes.






Popular Discussions View All (3)
1
9 Jan, 2018 @ 11:29am
PINNED: Suggestions
Skullever
1
23 Nov, 2015 @ 10:57pm
Thank you
Riekopo
0
3 Oct, 2016 @ 7:56am
PINNED: Issues
Skullever
22 Comments
zlatky 20 Nov, 2018 @ 8:44am 
Hello! Is this updated for 3.0? And if not, are you planning to do so in the near future? :-)
Lucien 27 Jan, 2018 @ 1:45am 
Added trade sections won't allow me to build posts on them
Count Philip von Kruse 9 Jan, 2018 @ 11:27am 
I would also very much like to know if it is compatible with Jade Dragon
a-really-big-cat 20 Dec, 2017 @ 6:46pm 
Is this still compatible with Jade Dragon?
The Leopard 22 Jul, 2017 @ 4:42pm 
have a link for this, not downloading from steam
Fanstar1 12 Apr, 2017 @ 3:32pm 
still works?
Maal 16 Feb, 2017 @ 10:50pm 
Trade++ died first and foremost because it edited Static_Modifiers. This file is a pain and need constant babysitting as it doesn't passively mod other Static_Modifiers used by mods loaded earlier (unlike says 00_religion, which only change what was edited). The game load the last one and ignore the rest, which if that version doesn't have something new and important in it, like HOSPITALS from the lastest DLC, it crash!

On another note, i removed reference to Trade++ from my mod and added a link to yours as my mod work better with a trade route mod and yours seem the best pure trade route mod out there!
Skullever  [author] 15 Jan, 2017 @ 3:20pm 
As a side note, if anybody has any events or other features they'd like to see I urge you to post them in the suggestions thread.
Skullever  [author] 15 Jan, 2017 @ 3:16pm 
Good to hear that it still works. The holiday season took up most of my time and I also work on the Middle Earth Project mod, but hopefully between working more on that I can expand this some more. This was the first modding experience I had so it's pretty barebones at the moment, but hopefully I can put the things that I've learned into it more now.
abibiliboop 15 Jan, 2017 @ 10:44am 
Just started playing after a long time away. Thrilled that your mod is still working with the most recent updates. I look forward to if and when you decide to take this further (based on your comments below).