Reassembly

Reassembly

392 ratings
Reassembler
11
4
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.446 MB
25 Jun, 2015 @ 3:43pm
12 Mar @ 8:59pm
20 Change Notes ( view )

Subscribe to download
Reassembler

Description
You have played with all the other factions and are looking for a deeper experience? Play as the "Reassembler" faction: Artificial beings from time immemorial, masters of reverse engineering, they can use all the blocks from the other factions!
Popular Discussions View All (19)
23
3 Mar, 2024 @ 11:07am
PINNED: Tips and tricks to get started with the Reassemblers
Galenmacil
17
10 Aug, 2017 @ 9:20pm
PINNED: can i/we download the mod without steam
Pro_2_Owner
7
8 Mar, 2023 @ 8:07pm
Mod is useless sadly
XaonGames420
593 Comments
Fair response, read it and I agree. I probably should be less *harsh* considering that by all means it's still a great mod for new players who feel like merging all of the factions into one (although most people I know do save editing to accomplish this in vanilla lmao)
Really it's a fault of steam search and not any fault of the players or modder, because there should really be more categories and more ways to organize mods. This'll still be up there in most subscribed either way.


BTW, You should totally get back into modding reassembly! A lot has changed since 2015, and mostly for the better. There exist many, many community resources and equally many awesome community projects on the discord, and more people making more cool projects is always better
Galenmacil  [author] 20 Sep @ 8:39am 
Part 1:
I think that, like I did back then when I discovered this great game, once you play around with the default factions you are left with a "I want more!" feeling. This is why I created this mod. It is not very original nor is it very sophisticated: Back when the game came out, there what just so much one could do with the game. So I kind of took the direction I always do when I discover a title that I feel could use some adjustments. I tweaked!

I am not a good designer nor am I an expert programmer but I think I am quite good at seeing what could be improved and what is unbalanced. With that being said, merging all the official factions blocks (and the unofficial ones too!) into a single big "team" is no easy task when it comes to achieving an adequate balance...
Galenmacil  [author] 20 Sep @ 8:39am 
Part 2:
I did my best at a time when there was a huge demand for "new stuff" to do in Reassembly. So the Reassembler mod took off quite spectacularly. It is by no mean an advanced mod or a total rethinking of the game mechanics... But then again, it was never the goal. It is popular so like skibidi champion points out, it is more likely to get suggested or seen by new player looking for some "end game continuity". I think it can still fill that role correctly. There are surely more refined content out there, I haven't tried them all out so, yes, by all mean explore and I do believe that what makes a great modding community is the diverse content that comes with passionate peoples gravitating around strong yet often not so popular titles like Reassembly...

Thanks to Arthur for making this awesome game!
If this is one of the greatest mods on the workshop then I have failed in directing you to try and explore the workshop a bit more before settling on the oldest, most popular thing.

Please, give the shop a chance and explore some more neiche mods. Many of the good ones include complete sound libraries, tens of thousands of lines of code, well-crafted shrouds, fragments, and shapes.lua code, among other things.

I say this because I'm getting tired of seeing new players on the discord try Reassembly out, play the vanilla game, then download mods and feel like the game has nothing more to offer after a single extraReassembly or reassembler playthrough.
Whisky_Mike 9 Sep @ 1:39pm 
I disagree with skibidi champion. This is one of the greatest mods on the workshop and is great for new players looking for a flexible and decently balanced faction. Sure, the palette is huge which results in many statistically obsolete blocks, but it's an overall great faction to mess around with and one of my favourites.
weberollin1234 9 Sep @ 1:30pm 
are you just trying to kill this mod and extra reassembly by saying new players shouldnt use them? because as a new player both mods are nice and i would suggest them for fellow new players.
Fair warning to all new players who are downloading mods for the first time;

While this mod is absolutely impressive for it's time, it is showing signs of age (being over 9 years old!) and is questionable for new players due to extreme palette bloat and having odd block additions

I would recommend looking at other mods on the workshop before considering this.
云染墨色 20 Apr @ 1:32am 
Hello, may I ask if Chinese localization is possible? Or could you create a dedicated text file for block names and descriptions to make it easier for individuals to localize? I really enjoy this mod, but my limited English makes it hard to fully understand each module's purpose, which has been a bit frustrating. If this request comes across as offensive in any way, I sincerely apologize.
MasterOfBacon 16 Mar @ 1:06am 
Hey thanks so much for updating this mod I can't believe how many years we have come with this game!

Such an underrated gem. Thanks once again bro. We need more Modders like you! :necroheart: :broflex:
Galenmacil  [author] 12 Mar @ 9:02pm 
Thanks for pointing me in the right direction WarMechanic. The Gauss drones should now work as expected. The problem was related to the energy generation being set to zero unit per second. As you mentioned, since they are single use drone, I boosted both the energy capacity and regeneration value to 100.