Company of Heroes 2

Company of Heroes 2

123 ratings
(SP/Coop) Schildkroteberg
   
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Item Type: map
Maps: 2v2
Tags: MP
File Size
Posted
Updated
14.503 MB
24 Jun, 2015 @ 5:52am
26 Jun, 2015 @ 8:57am
5 Change Notes ( view )

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(SP/Coop) Schildkroteberg

Description
Defend against waves of Soviet attackers.

IMPORTANT: Fixed Locations are required.

Total number of waves: 11. The map is balanced for SP and Coop separately (number of units spawned, times between waves, base manpower and wave rewards). Suggested faction to play as is Ostheer, but other factions are not locked. All commanders are available, but the mission is set in 1941, locking out a good number of units.

The map is based on Theatre of War mission Schildkroteberg. Map layout has been updated to discourage base camping, waves have been completely reworked to improve combat situations and maintain difficulty without resorting to spawning countless numbers of enemies. Added 2 player coop. Updated atmosphere. Removed static income in favor of per-wave rewards to mitigate exploits and improve balance. Holding additional territory points provides increased per-wave income.

The map works with simple attribute mods and annihilate win conditions.
47 Comments
NuTrynity 8 Oct, 2022 @ 8:57pm 
@Wenck I cannot add more players in the map, but only changing the way Resources are received. Ask the author for that
Wenck 13 Sep, 2022 @ 10:58pm 
(SP/Coop) Schildkroteberg
Can you change it to 4v4?
Wenck 13 Sep, 2022 @ 10:56pm 
Hello, NuTrynity can you share it with me?
NuTrynity 23 Aug, 2022 @ 7:30am 
Hello.

I have a slight edited version of this mod so can I ask if you're okay with me uploading an edited version of your scenario mod in the workshop?
NuTrynity 19 Jun, 2021 @ 9:24pm 
Is it possible to change the resource code to per minute in this map?
This challenge was always near impossible for me to finish even in Normal mode in Theatre of War
chris.a 1 Feb, 2018 @ 2:59pm 
best map i ever play XD the fight was intense and epic *-*
i am a beginner in COH2 baut i succeed to survive after the Third try ^^
the only problem was... after 1h and 55 minutes ... no wave 11.. still in wave 10.
so i guess we just WON ^^:steamhappy:
[HR] Cpt. Haddock 29 Sep, 2017 @ 10:49am 
Dezent asozial schwer ! :steamsad:
Tris 28 Apr, 2017 @ 8:45pm 
It's very unbalanced, not even fun =(
Jick 10 Feb, 2017 @ 12:53pm 
20+ Squads at once all armed with Anti-Tank rifles, how is this fair?
«*» ']['øfféL ☆彡 3 Jul, 2016 @ 10:30am 
good work, please add more time between waves so we can build something. when i have no off map arty i need some seconds to build mines :)