Left 4 Dead 2

Left 4 Dead 2

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Pitch Dark Mesa
2
   
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Game Content: Campaigns
Game Modes: Single Player, Co-op, Versus
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257.004 MB
11 jun, 2015 @ 6:14
30 jun, 2015 @ 6:53
2 ändringsnotiser ( visa )

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Pitch Dark Mesa

Beskrivning
Another day another chopper crash, this time the survivors find them selfs trapped at an abandoned research facility. And the only way out is down to the core.

Survivors must escape from half life's black mesa complex.



This campaign uses five maps on each run, the finale is selected at random but can be selected by the player.

map names:

l4d2_pdmesa01_surface
l4d2_pdmesa02_shafted
l4d2_pdmesa03_office
l4d2_pdmesa04_pointinsert

l4d2_pdmesa05_returntoxen
l4d2_pdmesa06_xen



******************************************************************
currently in progress : 13/06/2021

boosting lighting on all maps.
combining last two maps removing random final map selection.
xen map will be permanent final map.
xen changes more charger proof, easyer exit.
route changes on several maps to remove dead playtime

also lots more in general.







Populära diskussioner Visa alla (3)
11
29 mar @ 8:51
bugs reports here please
Remort
2
31 aug, 2015 @ 13:04
Game startup
Saryn
0
30 jun, 2015 @ 6:55
change log
Remort
228 kommentarer
Crabby Cakes 17 okt @ 12:55 
Made it to the end and im not even sure if the finale is supposed to be an actual hold-out or waiting for some path to open up. If its the latter, it was purposefully witheld.
Crabby Cakes 16 okt @ 7:32 
The fact that there's a chance that the turret will gun you down and you literally have no choice but to reset is bullshit
章鱼bro 2 okt @ 2:35 
shit:steamthumbsdown::steamthumbsdown::steamthumbsdown:
★★S.W.A.T★★ 22 aug @ 15:04 
It's a good map but the end chapter is very hard :steamthumbsup:
Anomie 16 aug @ 10:02 
Tho, I am judging a 10yr old map that has never been updated so, there's some forgiveness, but still, just in general, it is very bad
Anomie 16 aug @ 10:01 
1.5/5
I do not understand the love, is it because it is Half Life? really riding that bandwagon and that d!ck I see, I do not like it. The map gets unfairly difficult by the late chapters, any campaign that uses abundant horde spawns as a difficulty crutch are immediate red flags for me and should not be exempted regardless of level design. In fact, the map design is actually only okay, however it is horrid in gameplay and really excels in trying to annoy the player. You do not know how many attempts we had to do for the second to last chapter, it was hordes and hordes every 30secs. I cannot imagine doing this on vanilla, cause we eventually gave up and used admin (Mind you this was in expert). So far been one of the most poorly execute maps I have ever seen, hand over the project to someone else and they could have done it 10x better
Tripa de Yegua 8 aug @ 19:44 
Buenas.....muy largo
Aaron 24 jul @ 13:02 
第二关坐着电梯莫名其妙就死了
Practice_Hard 24 jul @ 0:12 
2번째 챕터에서 팅김.
Prof.NickelButt 22 jul @ 0:15 
WHAT THE FUCK IS THE POINT OF THIS