Clickteam Fusion 2.5

Clickteam Fusion 2.5

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PDG - Procedural Dungeon Generator
   
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421.798 KB
9 Jun, 2015 @ 10:27am
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PDG - Procedural Dungeon Generator

Description
Procedural Dungeon Generator

Features:
- procedural generated dungeons
- random colored tiles (just for fun)
- 1st person rendering (old-school style)
- keyboard-control (arrow-keys)
- only standard extensions used
- moving enemies
- auto-map
- exit and enemy tiles rendered in the 3D view (and of course also in the 2D view)
- enemies attacks the player when they collide with the player (no Player HP management included)
- player can attack enemy (by clicking on it)

The code is quite dirty, but it should just give you an idea to handle procedural genarted levels and an old-school-rpg-game in a pseudo-3d 1st person rendering.
(like Lands of Lore, Eye of the beholder, dungeon master, ...etc.)

Have fun ;)
16 Comments
Spyro The Gamer 🎮 21 Jun, 2019 @ 12:33pm 
The graphics for this look a lot better than for a lot of games I've seen
on here people made. Don't tell those people who made those other
games I said that; I don't want to be rude. But man, these graphics
are SO GOOD!
Yourebuying 13 May, 2017 @ 8:21pm 
Download in the workshop tool remains at 74% :(
majestik 18 Dec, 2016 @ 9:20pm 
cool thanx for sharing
majestik 18 Dec, 2016 @ 9:18pm 
cool thanx for sharing
majestik 18 Dec, 2016 @ 9:18pm 
cool thanx for sharing
majestik 18 Dec, 2016 @ 9:17pm 
cool thanx for sharing
Agent Wojtyla 9 Dec, 2016 @ 2:21pm 
Awesome man nice !
eren 21 Nov, 2016 @ 7:01am 
very nice example. Thanks for sharing.
Odeguard 10 Nov, 2016 @ 12:35am 
Awesome!
Bad Rick  [author] 1 Dec, 2015 @ 5:26am 
you can access the file by downloading it, with the built-in tool called "Steam-Workshop Tool" in CF2.5. And...it's not a real 3D, just a "pseudo-3d" rendering. In old-school games like dungeon master you also didn't have a real 3D. But, just check out my example and study the code. It's also documented with comments. :)