Dying Light

Dying Light

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Liberation of Gniezno (contest)
   
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File Size
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28.896 MB
8 May, 2015 @ 7:55pm
22 May, 2015 @ 7:47pm
6 Change Notes ( view )

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Liberation of Gniezno (contest)

Description
Updated May 21. Unsubscribe and resubscribe if you already downloaded!
FACE THE HORRORS OF THE MAZE

Life in Pobiedziska has gone on unchanged for generations. And the maze? No one knows who built it or how those inside got there. With no written accounts, if our grandparents don't know, who would?

But we've made a pretty good life for ourselves and for the most part were happy... until the outbreak. I was just a child at the time, so I don't remember much. But I'm told that those who survived were the strongest and fastest - they were able to escape and fortify their towns. But in the scramble, families were separated, communication and knowledge of other groups slowed. It's been months since any word has reached us from our nearest neighbor - the town of Gniezno. Our supplies are running out. So I've been dispatched to run the maze and find out what's going on and help if it is needed. I'm to reach Gniezno and bring back supplies and news.

But I must reach the town well before dark. The maze has become so dangerous that every town closes its gates at dusk and in most it's punishable by death to open them before dawn. I must get to Gniezno before they close their gates... or die in the darkness outside. For not even the screams of a dying man will cause those gates to open.

Features
- Mad dash through the maze to reach the town of Gniezno before dark
- Unlockable safe zone (courtesy of CR1M3)
- Zip-kicking zombies off ledges while in mid-air
- Crazy jumps, crazy falls
- Plenty of places to go and things to do
- Crazy vistas to goggle at
- Plenty of weapons to find if you like that sort of thing

Future Outlook
- Use Gniezno and Pobiedziska as future expansion hubs in all directions
- Question: do you want the levels more 'mazey'? Or do you prefer more linear gameplay?
- Finish Pobiedziska - more buildings, NPC quest-givers, traders, etc.
- Add other towns out there to be found
- Connect Gniezno with Pobiedziska
- The maze concept offers up near-unlimited expansion capabilities, so if you all like it, I'll keep building it.

Notes From Developer
Hey thanks for checking out my level, guys. This is my first entry into the world of Dying Light but not my first level! If you have any suggestions for how it can be better, please let me know. Of course, if you like it let the world know!! If you don't like it, well, you know what mama always said 'if you don't have anything good to say, best keep it to yourself.' And as Gazi says, 'if mama ain't happy, ain't nobody happy.' :D All joking aside, if you didn't like it or there's a part of it that frustrated you or you thought was just dumb, let me know that too.
Best wishes,
The D-Man
9 Comments
forestzuishuai 22 Jun, 2022 @ 11:14pm 
really cool
Blaze Blasterson 27 Nov, 2016 @ 12:03pm 
Pozdrowienia z Kobylnicy :D
TickleMyCow14 24 Feb, 2016 @ 11:07am 
Look For the Lower Case 'L' And You
Will Be Kissed Tomorrow:
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLlLLLLLLLLLLLLLLLLLLLLL LLLLL
*Now Look For The Q And Your Wish
Will Come True:
... ... ... ... ... OOOOOOOOOOOOOOOOOOOQOOOOOOOOOOOOOOOOOOOOOOOOO O.. .OOOOOOOO
*This Is Really Hard, Now Find The 'N':
MMMMMMMMMMMMMMMMMMMMMMMMMNMM
*Now Find The Mistake:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*Something You Really Want, After the
countdown!!!!!
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposite
KUBATRIX 4 Jul, 2015 @ 5:26pm 
Jak sie pobiera te zjebane mapy ?
Никита Захарычев 30 Jun, 2015 @ 4:04am 
yjhhjg
Mustang 26 Jun, 2015 @ 11:42am 
the ending needs cliche. Like just when u thought u had it all. one must literally be saying. "You gotta be kidding me.." Loved the level quality. Thank you
The D-Man  [author] 15 May, 2015 @ 6:30pm 
Thanks a lot for checking it out, and for your comments, friends. Yeah the "end" is not complete, but that is because I was still learning how to create the unlockable safe zones. Now that part is figured out I am continuing work to finish the quest. It was a lot of work, but I find this sort of game development, where you have all these pre-made assets at your fingertips - very liberating. If I need a bridge, or car, or brick wall, or roof - I don't need to make those things, I just drag and drop (and nudge and rotate and scale). It's a lot of fun! Added to that I can add lighting and see instantly how it will look and the level doesn't need to be compiled for hours just to see it in the game - awesome!
Dreihander 13 May, 2015 @ 2:52pm 
Well done! Especialy at start, while you head to Ginezo. It was so great, especialy because you build it in height i mean there was ground full of zombies, middle terrain full of catlwalks and the top which I headed for. It felt so right there!

Unfortunately I stuck at the end :(. I cleaned Ginezo and quest looks like un-completed.
Ricky 13 May, 2015 @ 2:10pm 
That's a lot of work D-Man. Great job. I just now have the time to look at all these submissions. So many. Thumbs up man!