Arma 3
Not enough ratings
IFA3 Co15 Op Tenacity No Respawn
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario, Server
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Zeus
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
3.256 MB
3 May, 2015 @ 7:58am
1 Change Note ( view )

Subscribe to download
IFA3 Co15 Op Tenacity No Respawn

In 1 collection by the_chief1969
Chief's Iron Front In Arma 3 SP/Coop Collection
12 items
Description
This mission requires that you have the Iron Front and the D-Day DLC mods for Arma 3 (either full or FREE lite versions) installed to play this. Your tasks are to move from the beach area to clear the 4 forward locations of enemy forces. Then move to the village area to destroy enemy assets. Including 3 PAK40s, tank and a radio mast. In this CO-OP/SP mission, you play a US 15 man combined arms assault team, operating on the normandy, France area in 1944, fighting German forces. The team consists of a 9 man US Army squad. In addition, there is a sherman tank, with 2 playable slots, which infantry can ride on the back if required (under high command if needed). There is also a 1 man flyable P47 support aircraft, with service assets near its airfield. (under high command if needed) Furthermore there is a 1 man playable mortar/artillery team, whom also have access to a towable anti-tank if needed. (under high command if needed). Lastly, there is a 2 man sniper/spotter team, for recon' purpose and elimination of HVTs. (under high command if needed) The FOB, has a virtual arsenal system box, static weapons and limited, none respawnable vehicles, including a halftrack. Enemy forces consist of elements of Waffen SS and Heer, are operating a defensive strategy in the AO. Expect upto 2 companies in the AO, with an extremely well defended area around the village, including 3 PAK40 anti tank guns, several MG42 nests, mortar, entrenched infantry and a tank of unknown type. It's important to note here, that only the team leader, of Sadist squad, has Zeus control of Iron Front in Arma 3 assets only and has radio support control of artillery if needed. Also, please not that at the spawn start, players have the option of paradropping into a selected map position if needed. Finally, the mission admin/lead when logged in, can change the mission parameters to suit their needs. This also includes AI caching at different distances to help with game performance. Mission Credits *** Mission by Chief from Alpha Squad. *** Made with F3 (http://www.ferstaberinde.com/f3/en/) Paradrop Script by TayUK (http://ironfront.forumchitchat.com/post/paradrop-or-halo-using-a-mapclick-location-6262511?pid=1281855511#post1281855511) UPSMON Updated to ArmaIII by Cool=Azroul13 (http://forums.bistudio.com/showthread.php?170803-UPSMON-Updated-to-ArmaIII) Foggy Breath Script by TPW (http://forums.bistudio.com/showthread.php?113653-Simple-Breath-Fog-Script) Iron Front Mod in Arma 3 by Kju and his team.
2 Comments
the_chief1969  [author] 4 May, 2015 @ 8:34am 
Hi mate. Read this thread on the Bohemia forums. http://forums.bistudio.com/showthread.php?170687-Iron-Front-as-mod-in-Arma-3
MECK 3 May, 2015 @ 5:36pm 
hey i saw this, (and other little missions too of the IF A3 thingy) i have the game (IF and A3) how does one make the conversion for the engines and what not, i would really like to play some of these missions and what not