Don't Starve

Don't Starve

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Pouches
   
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165.952 KB
12 Apr, 2015 @ 6:13am
19 Jan, 2019 @ 4:25pm
36 Change Notes ( view )

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Pouches

Description
This mod aims to increase the number of items the character can carry.

The default configuration of the mod add some pouches :
- the pouch
It work just like the regular backpack but will go in another equipment slot
- the food pouch
Same as the other one but only takes food
- the mining pouch (disabled by default)
Same as food pouch but only minerals (including gems)

Each of the previous pouch comes in 3 diffrent size :
- Small (2x2)
- Medium (2x3)
- Large (2x4) which is as much as the regular backpack
The recipes are designed to allow the player to craft the small ones quite early in the game. The Large ones however will require some more "rare" materials

The mod also add the "Netherweave bag" : a backpack of 10 slot

For convinience, the bags recipes are found in the custom craft tab "Bags"

The Perish rate of food and livestock (eg : berries, light bulb) in the food pouch and in icebox can be configured separately.

The mod also tweaks the way inventory work allowing picked up goods to be stored / stacked / used automaticly in the pouches as it'd in a regular backpack.

In order to keep UI clean, only one of the backpacks or pouches can be opened at the same time. However, even when closed, pouches will still work as if they were opened.

For compatibility reasons, the backpack slot and amulet slot can be enabled in the mod config

-- Update 0.8.1 --
Added : Energy Booster (disabled by default, see in mod config)
Energy booster can be crafted in the Refine tab, it require a Shadow Manipulator to prototype. It allows the player to refuel amulets (only blue, purple & yellow) at the cost of 1x light bulb, 1x ice and 1x stinger.

-- Update 0.8.2 --
Added Config : Enable Pouch (enabled by default)
Added Config : Enable Food Pouch (enabled by default)
Fixed : Orange Gem don't fit in the mining pouch
WARNING : trying to load a game while disabling an already crafted & equiped pouch will result in crash, your save will be fine, just re-enable the pouch type

-- Update 0.9 --
Various bug fix and minor behavior change
Shiprecked Compatible
Added Option : Hound attack difficulty
(cap hound attack at 3-6 hound every 4-11 days if set to easy)
Added option : Follower speed
(Chester and Gloomer only)

-- Update 0.9-12 --
Added Option : Large Pouch Size
(configure the large pouches size to 8,10 or 12, the netherweave bag size is still 10 unless you set 12)

Warnings :
Compatibility with other mods that cover the same functionalities is unlikely
Not controller compatible
Not "Small Textures" compatible

Bags pic © Blizzard Entertainment
Popular Discussions View All (1)
0
6 Apr, 2020 @ 11:45am
Conflict between “30-60 inventory” and “Pouches”
Reianor
291 Comments
404_coffee.exe 9 Aug, 2024 @ 6:56am 
damn
Caufendra Sunclaws  [author] 9 Aug, 2024 @ 3:43am 
It be borked ^^
Sorry
Venek 8 Aug, 2024 @ 10:40am 
As the creator said, it's now outdated, and it's kind of glitchy (DS). If you craft something and the required material is in a pouch witch is not opened, it craft the item but the material isn't used.
404_coffee.exe 18 Dec, 2022 @ 5:40pm 
man these are useful
Kenkire 25 Mar, 2022 @ 3:46pm 
Thank you for responding. I loved the idea of pouches.
Caufendra Sunclaws  [author] 25 Mar, 2022 @ 12:41pm 
It's probably broken, I haven't maintained it in forever. sorry
Kenkire 24 Mar, 2022 @ 11:13am 
Your mod makes it so hounds never attack. They just sound off in the distance and I can't use sleeping gear.
Caufendra Sunclaws  [author] 17 Apr, 2021 @ 4:09am 
Probably the entire mod ^^'
Stray 15 Apr, 2021 @ 4:44pm 
The entire mod, or just for Hamlet?
Caufendra Sunclaws  [author] 10 Apr, 2021 @ 7:42am 
Probably doesn't work anymore
I'm sorry :(