Cities: Skylines

Cities: Skylines

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Variating Wind (RPM mod)
   
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6.144 KB
26 Mar, 2015 @ 10:12am
1 Change Note ( view )

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Variating Wind (RPM mod)

Description
Output from wind plants will variate between 50-100% to simulate wind conditions.



14 Comments
xxx78 2 Jan, 2017 @ 5:07pm 
Interesting mod, is it working with latest dlc's?
Anymn 28 Jan, 2016 @ 4:27am 
Too bad, my game crashed :(
Øuantum3 2 Jul, 2015 @ 12:58pm 
it must be a mod which make wind to spread air pollution and create waves on water.
roberto tomás 13 Apr, 2015 @ 3:01pm 
@condac - I see in the mods panel that it was last updated 11 minutes ago, but I dont see that here in the change notes, nor in the description... if you've changed anything, please let us know!
SamLoco 31 Mar, 2015 @ 5:47pm 
Looks awesome. I am searching for realistic mods. Thanks alot :)
roberto tomás 28 Mar, 2015 @ 6:12am 
would you consider posting your source on github? I am pretty sure these same rules would work .. maybe even better, with solar panels
Pajoonk 28 Mar, 2015 @ 3:12am 
Even in its current state this mod brakes over-reliance on overpowered green energy. Thanks to you for the first time I used coal and oil power-plants :-)
Looking forward to any updates.
Brumolf  [author] 28 Mar, 2015 @ 1:45am 
Its same wind for all types, so advanced and normal wind have diffrent pattern. The game is not realy made for this. I have made a mod that makes the coal plant into a fake import node so you can buy power, i have tested it so its posible to sell power also. But i need to make it to own assets and tweek it a bit, so if that works you can do it the way real life works, sell you power for small price when you have too much, and buy it back for more expensive price when you have to little.
roberto tomás 27 Mar, 2015 @ 4:42pm 
@roodvlees — appears to be all at once. also is visible when placing them .. which makes it a bit tough to know where is best vs nearly best. I think some tweaking could be in order .. to get less regular changes and to be able to more clearly see exactly where wind is at full capacity for the energy source but .. otherwise it is really clever :)
Roodvlees 27 Mar, 2015 @ 3:39pm 
Is it 50%-100% for all windmills at the same time or is it calculated for each windmill separately?
Ideally we should be able to build some batteries to store the surplus energy. Like a lake on high ground where you pump water to.