Cities: Skylines

Cities: Skylines

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Proper Hardness
   
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813.003 KB
7 apr 2015 om 6:14
6 jun 2015 om 7:36
35 wijzigingsnotities (weergeven)

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Proper Hardness

Omschrijving
Configurable difficulty overhaul mod, workers must go to work, traffic takes much longer to despawn, fire spreads a lot more, buildings level up sensibly, extra panel which displays exactly what you need to level a building up, adjusted a lot of costs, revamped income system to factor in commute time and happinness, and various other tweaks. You can select different options for each saved city.

*Note: Because of the way cims decide to use a vehicle or not, some cims will try to walk to work and fail if they are too far away and there is no public transport. So for now public transport is mandatory with this mod (although cims can walk quite far).

If you're getting 0 income it means there is a conflict with another mod which modifies the building AIs. This includes the "Random Name" mod!
Do not use with extended building information, this mod already includes that.

Detailed Changes:

Added config options.

Added a wealth counter to residential buildings, every time a worker leaves for work or to shop it goes down, when the worker succeeds in reaching their destination it goes up. Your tax rate affects the amount it goes up by. Needs to pass a threshhold to level up the building, and the building will get abandoned if it gets too low (will show low land value problem).

Income is dependant on the cims working (unemployed cims make no money, that includes those in school). Income is based on cim's happinness, education, commute time, and health. If you're struggling to balance your budget, build some parks and bus routes!

Added commute wait time. This is not the distance cims have to travel but the time they spend waiting (at bus/train stops or in traffic).

Click on any residential building to see the wealth level. It will show the (current wealth level) / (wealth level needed to level up)

Made it much more likely for fire to spread.

Added flooding disaster.

New window when you click on buildings to tell you exactly what a building needs to level.

Trains now have greatly increased capacity.

Low denstiy zoning buffed.

Industry produces much more pollution.

Made it much harder for traffic to despawn.

Made it much harder for Cims taking public transport to despawn.

Tripled the number of residents who travel to offices.

25% progression milestone cash reward.

Increased construction costs (especially highways, subways, and wonders).

Increased maintenance costs by 40%.

Greatly increased unlock price and allow 25 tiles.

Increased starting funds by 30k.

Increased tax rate effect on happiness.

Workers were less likely to want to go to work when a lot of cars were out, removed this.

Cims live a little longer (more seniors in your city), this should also have the benefit of having less spiky death spikes.


If you like my mods you can further support me by checking out my own game currently currently on Steam Greenlight, thanks!

Source: https://github.com/lxteo/Cities-Skyline-Proper-Hardness
Populaire discussies Alles weergeven (21)
7
5 apr 2015 om 12:31
consider a lite version?
roberto tomás
4
20 aug 2015 om 22:28
Flooding. What do I do about it?
arborelia
2
20 aug 2015 om 15:20
Low Land Value
monkee201
696 opmerkingen
BIll Dauterive 15 aug 2021 om 21:36 
This does not have all the settings that this mod changes but it does let you change some of the settings, It's called Difficulty Tuning- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=519781146&searchtext=difficulty
Tautrimas 25 jun 2021 om 4:22 
Hello! This sounds like an amazing mod and something I need, but I see from the comments that it no longer works. Can someone recommend other options?
KhalfaniBenz 16 apr 2021 om 6:32 
still work?
TianTian 29 apr 2019 om 8:57 
This is one of the best mods I think. However, it is abandoned and nobody wants to continue the work. I used to love the mod so much. It is the only mod that makes traffic important for building leveling.
Mazisky 18 mrt 2019 om 13:07 
I wonder why no modder is interested in resuming this since it was the best mod ever made who totally changed the game for the better.
gravage 14 jan 2018 om 6:26 
This mod hasn't worked since at least as far back as 2015. It is abandoned.
Simo 14 jan 2018 om 5:45 
Mod keeps spamming with with an IL code (Red error X) . Starting a new city without the mod and it still pops up 'Difficulty mod'
Aturchomicz 25 nov 2017 om 2:31 
SO DOES IT WORK??
gravage 1 jun 2017 om 13:50 
Good luck Senor.