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The main problem I have with the other three is that the texture work is capturing a high detail thing, but the low resolution of the texture makes it fuzzy and blurry. That, coupled with how flat the textures are (perhaps a lack of a normal map or maybe just a subtle one) cause the details to look painted on, which doesn't mesh well with the default Skylines buildings. This is apparent on the tenement with the green face as the bricks in the arches looks flat and smudgy.
Last but most of all, thank you very much for your effort. I appreciate the work you put in to modeling/texturing/everything for these buildings and though they weren't to my liking they obviously are to that of many other users. Again, thank you for your work.