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Thanks
Here's the script:
function noFriendlyFire( ply, victim )
if ply.IsPlayer()
if ply:Team() == victim:Team() then
if ply:Team() == TEAM_CHIEF or ply:Team() == TEAM_MAYOR or ply:Team() == TEAM_SWAT or ply:GetTeam() == TEAM_SWATCO or ply:GetTeam() == TEAM_SWATCHIEF or ply:GetTeam() == TEAM_SS or ply:GetTeam() == TEAM_NG or ply:GetTeam() == TEAM_army or ply:GetTeam() == TEAM_search or ply:GetTeam() == TEAM_NGLT or ply:GetTeam() == TEAM_FIREMAM or ply:GetTeam() == TEAM_POLICE or ply:GetTeam() == TEAM_SUPPLIER then
return false
end
end
end
hook.Add( "PlayerShouldTakeDamage", "noFriendlyfireExceptGovtHook", noFriendlyFire )